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Re: Mordris practice run (Taranis)

#11
Woot, Exciting times lol

Its a no brainer you need a lot more 190s on the damage side:
a) Damage resist from lower lvs
b) Mordris insane health

Adds side I presume Priestess is the main problem as it has a 5 min spawn time and huge heal? I suppose you can try

a) Contain it?
1) Traditional tank mode (Does Priest enrage?)
2) I suppose bolas and roots are possible but considering its aoe heal and damage, not exactly a good idea.
3) Energy harvest to kill off the aoe heal and damage
Same as tamers and Yes may take a long while but it maybe worth testing to see how long it takes for priest to just melee. It also makes rangers life a whole lot easier if bolas.
4) Howling wind it and the tanker (rogue or warrior) be someone with best defence stats + gear to test this theory. (If this works, doesn't matter whether enrage is on)

Assuming she enrages
b) Broom it?
1) the area is pretty huge right? So brooming could be possible? (Now is 100% speed bonus yes?)
Tho finding the sweet spot of brooming + avoiding Modris and trolls AOE skill could be challenging.
2) You know how on DL gear bosses, we time the adds against the *call for help*, see whether you can time the brooming against Modris *call for help*

Good luck ;)
MorphMarfa has retired from Celtic Heroes and most probably wont be resurfacing. He had a enjoyable time during his druid adventures in Taranis.

Lv 182+ Druid : Taranis

Re: Mordris practice run (Taranis)

#12
Morph u ***, u were supposed to come help out haha. Although we goood on tankin. Main issue is DPS.

For ur above strategies they would work fine IF u had 100 players available. There just isnt enough players in Taranis to be able to take both bosses on at the same time AND beat rage.

I thought of something similar to what you mentioned, abit hard to do but if it works will completly solve the priestess problem.

If this doesnt work, im basically out of ideas. There just isnt enough manpower at the moment on any world to take out mordris in 20mins with all these distractions.
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Immortalius Lvl 215+ Warrior
Vyper Lvl 196 Ranger


Aeon
Taranis

Re: Mordris practice run (Taranis)

#14
Morph u *******, u were supposed to come help out haha. Although we goood on tankin. Main issue is DPS.

For ur above strategies they would work fine IF u had 100 players available. There just isnt enough players in Taranis to be able to take both bosses on at the same time AND beat rage.

I thought of something similar to what you mentioned, abit hard to do but if it works will completly solve the priestess problem.

If this doesnt work, im basically out of ideas. There just isnt enough manpower at the moment on any world to take out mordris in 20mins with all these distractions.
Immo My Immo (I always feel funny when I *hear* ppl calling u this) I'm not asking for you to dedicate 1-2 teams for priestess tho. In theory, you really only need 3-4 rangers to keep priest away from Mordris. Added bonus if you are successful in draining its energy dry as 1) less problems for rangers due to aoe damage and 2) No heals for Mordris. I supposed the HW suggestion is more unrealistic as priest is a 6s boss so probably not going to work.

What may work and need some research is call of frds activation time and what is it spam range. You probably got this figured out already as yr a smart cookie.

Faster kill it and post the drops you nub! :lol: :lol:
MorphMarfa has retired from Celtic Heroes and most probably wont be resurfacing. He had a enjoyable time during his druid adventures in Taranis.

Lv 182+ Druid : Taranis

Re: Mordris practice run (Taranis)

#15
We had a pretty good containment on priestess with 2 rangers and a warrior.
We had priestess ALMOST to her mad range but not quite, and it seems she was still healing.

We must try again and find the spot where priestess and modris have maximum distance from each other. Its so hard to see if something is healing (wtf otm), without some kind of text indication staring X mob was healed.

Can otm implement this small change)? It really sucks not being able to decipher what is actually happening heal wise on boss fights!

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