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Re: Rogues agree with me?

#12
I like smoke but sneaky is a useless skill imo, but any dmg boosting on dlord to shadow would make it more op than the skill already is and there'd be way too many complaints from other classes
A fully functioning skill doesn't mean op.

Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]

Re: Rogues agree with me?

#13
I like smoke but sneaky is a useless skill imo, but any dmg boosting on dlord to shadow would make it more op than the skill already is and there'd be way too many complaints from other classes
A fully functioning skill doesn't mean op.
Ikr!!! First rogue skill that doesnt have the (insanely)high pierce resisted damage.
On Mobs my lvl:
Sneaky 4k
Hits 1k-1.5k (way lower when on bosses)
Shadow 2k
Hits 1.5-1.9k normally. (Down to 1.3 on bosses.)

Then there is the fluctuation of the skill dmg on top of the resists. Pointless!
Mabon
Killsteal LOCK Rogue Level 175
Killheal Druid level 195
Proud clansman of WolfGang

:roll: :roll: YOU CARE ENOUGH TO COMPLAIN BUT YOU DONT CARE ENOUGH TO EXPLAIN :roll: :roll:

:D :D :mrgreen: Thank You for the Snorri Patch! :mrgreen: :D :D

Re: Rogues agree with me?

#14
We have all flub skills, I use non of them. Druids have all good support skills which is what they should for killing a dragon, even sanctuary is good. Rogue's have bad ones, all the dex skills on the dl armour are support, i am a dex rogue and only use expose/smoke when killing big bosses such as hrung. Quickstrike is utter poo even as str rogue + 50/40. Poison wep is poo too, i use it 50/40 and it only does 140 and i'm dex rogue. We need Fast reflexes, shadowstrike or lifesteal. The only really usefu skills us rogues have.
-Guardian of Ascension -
Rogue : Noodle - 196
Druid : Pasta 170
Image

Re: Rogues agree with me?

#15
even sanctuary is good.
:lol: Crappy version of e shield that lasts 20 seconds, there's nothing good about it. You either lose it in a hit or 2 or it goes away before it has a chance to be used. The fact it's aoe makes it no better, a single aoe smash will destroy even a 50 sanctuary easily.
Quickstrike is utter poo even as str rogue + 50/40. Poison wep is poo too, i use it 50/40 and it only does 140 and i'm dex rogue. We need Fast reflexes, shadowstrike or lifesteal. The only really usefu skills us rogues have.
Lifesteal is trash because you suffer dps loss at the cost of super low str for it's effectiveness and how bad it's damage is, and you gain some small hp for it. Get a druid in your group seriously, all you anti-social people saying solo is more efficient you're wrong. You waste more plat at the cost of a bit of saved time, inefficient. Shadowstrike is the only good dex skill, but you don't even need dex to make it useful, it's already good. Quick strike is good as a str rogue at 50 and if you think opposite then you don't have it.

Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]

Re: Rogues agree with me?

#16
Completely disagree, Venus.. Sanctuary is a great skill and is a complete AoE saver for Rogue. I use Sanctuary on my alt druid and it rocks... Snorri's 2-3k AoE will only hit 1.5-2k with it, and Snorri only casts it every 30ish secs too.. 1.5-2k AoE's are much easier to deal with.

Personally, I see Sanctuary as more of an Abundant Aura mixed with Nature's Breathe, but needs to be used at the right time.. Awesome skill.
RAPIDx - 225 Rogue
Rhiannon GameChanger

———————————
Some Guy - 220 Rogue
Epona Prodigy

Re: Rogues agree with me?

#17
Completely disagree, Venus.. Sanctuary is a great skill and is a complete AoE saver for Rogue. I use Sanctuary on my alt druid and it rocks... Snorri's 2-3k AoE will only hit 1.5-2k with it, and Snorri only casts it every 30ish secs too.. 1.5-2k AoE's are much easier to deal with.

Personally, I see Sanctuary as more of an Abundant Aura mixed with Nature's Breathe, but needs to be used at the right time.. Awesome skill.
1.5-2k is still a huge hit, saving yourself ~500 hp isn't much of a lifesaver, it isn't a good trade off for the much better skills. I'm sure anyone would rather a bark or embrace put on them than sanctuary. Try maxing ward of giants at snorri, you'll save more lives.

In no way is it comparable to nature's breath I mean it doesn't heal anyone and it's hardly comparable to an abundance either, the damn thing's gone in a hit or two(or only 20 seconds) and won't come back until it's recast. Abundant aura combined with a nature's breath would be plenty better than that.

Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]

Re: Rogues agree with me?

#18
I don't see how quick strike is a good skill, it hits less than 50% of what it says it hits almost everytime sometimes less than an auto hit, i am a dex rogue and will not go back to str rogue as it is utter shitness, It offers support and solo build with as much dps as you would on a str build, poison wep defenitely covers the loss from being a dex rogue, also the high attack from being a dex rogue makes your high damage much more effective from hardly ever missing. Also Fast Reflex is an amazing skill, i dodge about 80% of auto hits against me, which saves me alot of restores and idols an lifesteal with good enough dex, gives you alot more health perfect for soloing or even bossing to save you 1 more restore potion every now and then. My stats are:
Str : 300
Dex : 650 ish
Vit : 350
And it works amazingly well, i can out dps str rogues when bossing, which shows that extra attack does make a difference, and i don't burn as many restores and idols as a strength rogue.
Don't see how people prefer being a strength rogue tbh.
-Guardian of Ascension -
Rogue : Noodle - 196
Druid : Pasta 170
Image

Re: Rogues agree with me?

#19
Completely disagree, Venus.. Sanctuary is a great skill and is a complete AoE saver for Rogue. I use Sanctuary on my alt druid and it rocks... Snorri's 2-3k AoE will only hit 1.5-2k with it, and Snorri only casts it every 30ish secs too.. 1.5-2k AoE's are much easier to deal with.

Personally, I see Sanctuary as more of an Abundant Aura mixed with Nature's Breathe, but needs to be used at the right time.. Awesome skill.
1.5-2k is still a huge hit, saving yourself ~500 hp isn't much of a lifesaver, it isn't a good trade off for the much better skills. I'm sure anyone would rather a bark or embrace put on them than sanctuary. Try maxing ward of giants at snorri, you'll save more lives.

In no way is it comparable to nature's breath I mean it doesn't heal anyone and it's hardly comparable to an abundance either, the damn thing's gone in a hit or two(or only 20 seconds) and won't come back until it's recast. Abundant aura combined with a nature's breath would be plenty better than that.
With a Maxed Sanctuary you could save yourself 700-1000 dmg depending on item bonuses.. That is a huge life saver. It is a great skill and a good group of druids will all have mixed skills.. What's the use in having 2-3-4 druids with Bark? ..One should definitely have Sanc. Bark is casted on one person, as is Embrace.. Sanctuary is area cast. Sanctuary takes almost half the amount of energy that Nature's Breathe does, covers about 80% of what Nature's Breathe does, and gives you a type of abundance for that amount of time too. It is also only 1 skill, whereas using breathe and abundant aura would take up twice the amount of skill points.

Sanctuary is there to be used for AoE's.. If an inexperienced druid is using it and doesn't time it to cover AoE's then sure it is a crap skill, but on the whole, it is an awesome skill and very nice to have on a druid. I also cast it when someone is close to death because of the fast cast time.. It gives you short period to cast a nature's touch without the target dieing.

No offence intended but anyone that says it is a crap skill either has no idea what they're talking about, or has never used it before. It is a great skill, I know for a fact because I have used it since update
RAPIDx - 225 Rogue
Rhiannon GameChanger

———————————
Some Guy - 220 Rogue
Epona Prodigy

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