Re: Rogues agree with me?
#11I like smoke but sneaky is a useless skill imo, but any dmg boosting on dlord to shadow would make it more op than the skill already is and there'd be way too many complaints from other classes
A fully functioning skill doesn't mean op.I like smoke but sneaky is a useless skill imo, but any dmg boosting on dlord to shadow would make it more op than the skill already is and there'd be way too many complaints from other classes
Ikr!!! First rogue skill that doesnt have the (insanely)high pierce resisted damage.A fully functioning skill doesn't mean op.I like smoke but sneaky is a useless skill imo, but any dmg boosting on dlord to shadow would make it more op than the skill already is and there'd be way too many complaints from other classes
even sanctuary is good.
Lifesteal is trash because you suffer dps loss at the cost of super low str for it's effectiveness and how bad it's damage is, and you gain some small hp for it. Get a druid in your group seriously, all you anti-social people saying solo is more efficient you're wrong. You waste more plat at the cost of a bit of saved time, inefficient. Shadowstrike is the only good dex skill, but you don't even need dex to make it useful, it's already good. Quick strike is good as a str rogue at 50 and if you think opposite then you don't have it.Quickstrike is utter poo even as str rogue + 50/40. Poison wep is poo too, i use it 50/40 and it only does 140 and i'm dex rogue. We need Fast reflexes, shadowstrike or lifesteal. The only really usefu skills us rogues have.
1.5-2k is still a huge hit, saving yourself ~500 hp isn't much of a lifesaver, it isn't a good trade off for the much better skills. I'm sure anyone would rather a bark or embrace put on them than sanctuary. Try maxing ward of giants at snorri, you'll save more lives.Completely disagree, Venus.. Sanctuary is a great skill and is a complete AoE saver for Rogue. I use Sanctuary on my alt druid and it rocks... Snorri's 2-3k AoE will only hit 1.5-2k with it, and Snorri only casts it every 30ish secs too.. 1.5-2k AoE's are much easier to deal with.
Personally, I see Sanctuary as more of an Abundant Aura mixed with Nature's Breathe, but needs to be used at the right time.. Awesome skill.
With a Maxed Sanctuary you could save yourself 700-1000 dmg depending on item bonuses.. That is a huge life saver. It is a great skill and a good group of druids will all have mixed skills.. What's the use in having 2-3-4 druids with Bark? ..One should definitely have Sanc. Bark is casted on one person, as is Embrace.. Sanctuary is area cast. Sanctuary takes almost half the amount of energy that Nature's Breathe does, covers about 80% of what Nature's Breathe does, and gives you a type of abundance for that amount of time too. It is also only 1 skill, whereas using breathe and abundant aura would take up twice the amount of skill points.1.5-2k is still a huge hit, saving yourself ~500 hp isn't much of a lifesaver, it isn't a good trade off for the much better skills. I'm sure anyone would rather a bark or embrace put on them than sanctuary. Try maxing ward of giants at snorri, you'll save more lives.Completely disagree, Venus.. Sanctuary is a great skill and is a complete AoE saver for Rogue. I use Sanctuary on my alt druid and it rocks... Snorri's 2-3k AoE will only hit 1.5-2k with it, and Snorri only casts it every 30ish secs too.. 1.5-2k AoE's are much easier to deal with.
Personally, I see Sanctuary as more of an Abundant Aura mixed with Nature's Breathe, but needs to be used at the right time.. Awesome skill.
In no way is it comparable to nature's breath I mean it doesn't heal anyone and it's hardly comparable to an abundance either, the damn thing's gone in a hit or two(or only 20 seconds) and won't come back until it's recast. Abundant aura combined with a nature's breath would be plenty better than that.
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