We were attempting hrung (gwyd hasn't killed yet) and as soon as he enraged he used a few skills and adds killed all nearby melee dps. Ranged dps were still attacking but hrung just ran back and reset.. He was at 10-15% left. Another problem with hrung is all the glitched walls.. Doesnt make sense when half your dps try to target an add and get sent to ley
How did you guys work this out? We had rooters but he evades like a champion haha (even with expose)
Re: Hrugnir reset range too small?
#2Tank him
and he really can't be killed if he rages unless you have loads of dps, in which case he shouldn't rage at all.
Not much to hru tbh, dps and heals for the tank
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Not much to hru tbh, dps and heals for the tank
pigman, with the fury of the pigs and the mind of a man
level 210+ rogue
Morrigan
Avalon
put your pants on, we're going out
level 210+ rogue
Morrigan
Avalon
put your pants on, we're going out
Re: Hrugnir reset range too small?
#3we have successfully defeted him four times now. We have warriors shield bash him. Three groups one on left side adds, one right side adds, and main with warriors and druids, shield bash in rotation. He reset on us when we were figuring out strategy. Have fun!
Re: Hrugnir reset range too small?
#4Yes , if he rage , just leave before wasting idols
You must tank him because he do a speed boost on him and u cant root or bolas it
You must tank him because he do a speed boost on him and u cant root or bolas it
Re: Hrugnir reset range too small?
#5After rage we had him rooted and ranged dps were on him while melee dps/tanks were on adds. It was working perfectly until all of a sudden he just evades roots and runs back..
Jawz || Lan || Spark