Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Celtic Heroes is becoming Skyrim or the other way around

#13
You can compare Order and Chaos to Celtic Heroes as they are both in the MMORPG genre.

Order and Chaos, Celtic Heroes are both MMORPG's (Massively Multiplayer Online Role-Playing Game). Each of these games have strong points, and weak points. Celtic Heroes would be classified as one of the best on the market, aswell as Order and Chaos. The strong points of Order and Chaos are, different things to do, not much grinding to level, tons and tons of quests and others, but OaC has its faults for example: Social aspect is minimum, repetative etc.

Celtic Heroes, its strong points are few. But As I have seen through every update so far, that each update is bringing something new to the table, each update has given me a WOW factor. However there are a few weak points, OTM no about these and are trying extremely hard with their team to improve the game laterally, and not only in leveling ways. The few keypoints this game is missing, are things to do other then leveling, content, quests, rewards, non randominity. One of the best features about this game is the extremely strong Social aspect, aswell as the customer care and support that we so much take for granted. OTM has one of the best time responses, and try to be extremely transparent as to their current project and their forums! They are great.

OaC and CH both are lacking, both are improving and both are amazing and intriguing games to play. I mean they both manage to keep me playing, thats a plus in my book.

I don't see however that CH relates to skyrim, as skyrim is yes a dragon killing game, but dragons are pretty much cliche in every game. The staffs, if you want a dragon staff i mean the design is pretty limited.
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Re: Celtic Heroes is becoming Skyrim or the other way around

#14
CH is not becoming Skyrim...
I don't see no Fus Ro Da, dragonborn, greybeards, frost giants, free-FLYING dragons, companion, werewolves, vampires, or those weird things that start with F, no-scoping with a bow, jumping properly, RUNNING, yelling, blood, MA 15+, ancient ruins, dwarves, elves.
I REST MY CASE
World- Sulis
FrostKnight- LVL 222 Ranger
FrostDagger- LVL 198 Rogue
Sancus- LVL 197 Mage

Re: Celtic Heroes is becoming Skyrim or the other way around

#16
I like Celtic Heroes, I love Skyrim, if CH were just like Skyrim even visually, the other games out there would be an afterthought. This game needs a lot more content and one thing I can't stand is how everything is timed. 3 days for aggy, 2 hours for Carrow bosses, 8 hours for 175 drag, etc.

Where Skyrim succeeds and this game fails is the visuals, more quests and RANDOMNESS of things to kill. I don't have to camp in Skyrim, dragons randomly appear, sometimes even while killing other bosses, it's great! Just imagine killing aggy and another flying dragon randomly pops up, a big one, pissed off and breathing fire. Would be very cool if we could log in at any time and see some bosses. People actually adjust their sleep schedules because they know when bosses are going to spawn in Celtic Heroes and in my opinion that alone is a huge fail.
Homeworld: Gwydion
Clan: Relentless

Re: Celtic Heroes is becoming Skyrim or the other way around

#18
I like Celtic Heroes, I love Skyrim, if CH were just like Skyrim even visually, the other games out there would be an afterthought. This game needs a lot more content and one thing I can't stand is how everything is timed. 3 days for aggy, 2 hours for Carrow bosses, 8 hours for 175 drag, etc.

Where Skyrim succeeds and this game fails is the visuals, more quests and RANDOMNESS of things to kill. I don't have to camp in Skyrim, dragons randomly appear, sometimes even while killing other bosses, it's great! Just imagine killing aggy and another flying dragon randomly pops up, a big one, pissed off and breathing fire. Would be very cool if we could log in at any time and see some bosses. People actually adjust their sleep schedules because they know when bosses are going to spawn in Celtic Heroes and in my opinion that alone is a huge fail.
He said the word RANDOMLY AND RANDOMNESS shoot on sight.
World- Sulis
FrostKnight- LVL 222 Ranger
FrostDagger- LVL 198 Rogue
Sancus- LVL 197 Mage

Re: Celtic Heroes is becoming Skyrim or the other way around

#20
It would be better if Celtic Heroes had a different combat system. It would be more addicting to tap to slash instead of *auto* waits 3 seconds *miss* taps skill *shrugged off* *hits auto* etc. It gets really boring. Especially with my favourite class(Warrior) it looks so dumb to look at my toon just frozen there waiting for each strike. Why call him a warrior if it takes him THAT long to hit and just stands waiting there getting hit. What kind of "bloody" "exciting" "brutal" fight is that? The combat is being done for me :(

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