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Proposed Changes to Dragonlord Bosses

#1
Hey, everyone! Many of the higher levels have likely heard rumors of proposed changes coming to DL bosses in Carrowmore. We hashed it out and came up with a smaller subset of the rules we previously entertained, so if you didn't like them before, please read and comment! And if you did like them before, well...

Remember what happened last time when changes were proposed to Aggragoth fights here on the forum? Hatred and vitriol! Well, we're hoping for less drama this time and think we have created a couple of rules which will benefit Eponians in our quest to defeat Mordris.

The following clan (by alphabetical order) leaders/chieftans drafted the proposed rules (with help from a few trusted advisers):

Tuncan (Anarchy)
Stella (Armegeddon)
Alyssandra (Genesis)
Bits (PandeMoanium)

Objectives:

Help everyone get full DL (including offhand and weapon) so Epona can take Mordris down
Every week that we don't kill her is another week lost that our server is not benefitting from Mordris drops. If all high levels had full dl now, our server could defeat Mordris. Let's all work together to achieve this goal.

Reduce the conflicts people have experienced at DL boss fights
Sometimes people have been unfair in grouping and have been limiting group size in order to maximize their chance at getting drops. Let's level the playing field and make it fair for all.

Without further ado, here are the proposed changes:
---Requirements for DL Bosses---
  • * If there are more than 8 people at a DL Boss, everyone who is at least 10 levels below that boss who is present (and not afk) rolls for the drop.

    * Each player rolls the dice to receive drops within his/her class if the player needs the drop.
---Optional for DL Bosses---
  • * If you win a DL drop you do not need, consider giving it to another player who needs it.
Easy, right?

I will delve a bit deeper on each of these now:
If there are more than 8 people at a DL Boss, everyone who is at least 10 levels below that boss who is present (and not afk) rolls for the drop.

This solves the issue of 10 people camping and 2 being excluded after the boss pops. Every person who is present and not afk and who meets the level requirement will get to roll the dice.

Each player rolls the dice to receive drops within his/her class if the player needs the drop.

This one is a bit more complicated. Our main objective is to outfit the folks on our server to be able to defeat Mordris. If your player is already equipped with full Dragonlord gear (congrats!), you will not roll for DL drops very often.

Say a group of 8 people defeats a DL boss and the the drops three yellows.

The rangers who need the drops for DL gear will roll the dice once for each drop. Easy enough.

However, if none of the rangers present need the yellow drops, everyone gets one roll for each drop, regardless of class. Whoever wins may trade, sell, or better yet, give the drop to someone who needs it. Either way, nobody will make you give up that drop if you don't want to.

Lastly, if there is only one ranger at the fight and the ranger needs all the drops, all drops go to the ranger. (lucky!) This is perfectly inline with outfitting our people in preparation for Mordris.
If you win a DL drop you do not need, consider giving it to another player who needs it.

The optional rule is in place to encourage people to help others. Your drops are yours to do with as you will, but let's band together and kill that horrible dragon! This may cut into your profits if you were making gold by selling drops, but think of all the gold you'll make selling your aggragoth loot you will no longer need now that you have drops from Mordris.
These rules in no way change non-DL bosses. Otherworld/Stonevale/Lirs/Aggragoth groupings remain as they are. This only pertains to mobs which drop DL items (this includes 5*, BTW).

We have a few more ideas that we're wrestling with which may or may not come at a later date. Will post again when we have a better idea.

Thanks for reading and please post your thoughts.

Hate in vitriol in 3...2...1... :)

Mercy bird coop,
-Nibbly

Re: Proposed Changes to Dragonlord Bosses

#2
I m agree exept when u say that ppl with full DL wont roll .
Imo it's a bad idea because clan become useless , you cant help ur clannies to gain drops .
And ppl with full DL will stop coming to others bossfight ( maybe not at the beginning but at end yes ).
Why should i come to a useless bossfight for me if i cant even help a clannie to gain a drop ? If i must give back the drop to ppl of the fight when a clannie need ? That means i m freakin useless

Well its how i feel :
+1 for class roll
-1 for ppl with full DL dont roll
+1 for everyone of the class at the fight roll (every ppl of the class have more chance to get a drop and ppl with full DL can still help their clan)

Sorry for bad english
Image

Mage ftw

Re: Proposed Changes to Dragonlord Bosses

#3
Good comments.

Though I disagree a little. Hehe.

When people with full DL help at these fights (as many did with 170 tonight), you are not only helping clannies with drops, you are helping the Epona community with drops and we are getting stronger and closer to killing Mordris.

You should come to a "useless" boss fight to help us get ready for the big one.

-Nibbly

Re: Proposed Changes to Dragonlord Bosses

#4
Good comments.

Though I disagree a little. Hehe.

When people with full DL help at these fights (as many did with 170 tonight), you are not only helping clannies with drops, you are helping the Epona community with drops and we are getting stronger and closer to killing Mordris.

You should come to a "useless" boss fight to help us get ready for the big one.

-Nibbly
Its a 1 big clan philosophy :p
Image

Mage ftw

Re: Proposed Changes to Dragonlord Bosses

#5
Love it might think about class drops for the end game boss also hate seeing other classes get and hold them for a clan member that isnt right lvl or who doesn't play that much when it could go to a active player who is at all bosses including mage druid rogue and warrior. Would help out fit them instead of someone getting mad and not coming to the boss lol just thoughts gj on rules all
world
Epona
Name
LCooK94/ Levy/ Lcook94healer/ Traya / warheadz
class
warrior/ rogue/ druid/mage/rogue
level
152/ 194/ 133/ 104/ 174

Re: Proposed Changes to Dragonlord Bosses

#6
Love it might think about class drops for the end game boss also hate seeing other classes get and hold them for a clan member that isnt right lvl or who doesn't play that much when it could go to a active player who is at all bosses including mage druid rogue and warrior. Would help out fit them instead of someone getting mad and not coming to the boss lol just thoughts gj on rules all
+1
Image

Mage ftw

Re: Proposed Changes to Dragonlord Bosses

#9
Imma just be that person to point out the obvious. We greedy af so that simple fact that if 170 dropped all yellows I'm basically only candidate and getting all three drops seems like a far fetched castle in the sky(I know it's not happening) also majority clans involved? Then does that mean the rest of us can spit on those rules?
Z z z!Silence! z z Z

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