Celtic Heroes

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Re: How Close is Your Clan to Killing Mordris?

#71
Lmao this thread about to get heated
Sorry to interrupt but your sig needs an update.


Sir blaze, Aileron, Rapid, all correct.

Soul, I understand some of your logic but there are other things that simply just do not apply to Ch. This thread is discussing methods and strategies that are within the current parameters of the game. You may offer suggestions and comparisons to other mmo's if the topic was related to correcting the dynamics of the game.
I understand Soul's point and also BLRD's. There is what you call a general strategy which all clans can adopt (such as root-killing or kiting or tanking a boss) but each clan's makeup is different. Unless you tell me that every clan has 5 warriors, 10 druids, etc., no strategy will exactly be the same. Devising a strategy or tactic to kill a boss encompasses what skills are needed (and what you can do without), to groupings and relative group positions, what their roles are, etc.

There comes a time when a clan becomes powerful enough they can forgo with tactics and just go headlong straight into a fight. This is apparent for boss fights like Aggy or the DL bosses, but the objective nowadays is to kill a boss within the enrage timer because days of using the "strategy" of idol resurrecting for hours to kill a boss are long gone. Simply put, if you go past a boss' enrage timer, your group is incapable of killing the boss, or you do not have a proper strategy to kill them.
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Re: How Close is Your Clan to Killing Mordris?

#72
I believe we've taken hrung with 3 druids before and not all our druids are that high of a level. Put some minds together, brainstorm some tactics, and gather all you've got! There are some principles that you have to take advantage of when you're forced to give it all you've got. That goes for all bosses in the game...
There is a difference between a sloppy kill with lots of idols to a clean 15-minute kill. I think idol zerging is really not a strategy at all. A couple of times, Recharge came to Morrigan and asked us for advice how to kill Hrungnir efficiently because (s)he was getting tired of Revenge taking 40-60 minutes to kill Hrungnir.
Thanks to our strategy, we didn't idol zerg ;)

I know the difference between a messy and a clean kill. The point is that we are able to take a boss down using tactics that are over-looked and I'm not talking about rooting. Even if I was, 3 druids are not enough to keep a constant root with hrung's evasions.
SirBlaze333 - 220+ Warrior
(Returning Player)

Re: How Close is Your Clan to Killing Mordris?

#74
Lmao this thread about to get heated
Sorry to interrupt but your sig needs an update.


Sir blaze, Aileron, Rapid, all correct.

Soul, I understand some of your logic but there are other things that simply just do not apply to Ch. This thread is discussing methods and strategies that are within the current parameters of the game. You may offer suggestions and comparisons to other mmo's if the topic was related to correcting the dynamics of the game.
u happy?
Legolas15
Retired
The greatest warrior to ever grace Arawn ;)
Brother to Jcbeast

Re: How Close is Your Clan to Killing Mordris?

#75
Lmao this thread about to get heated
Sorry to interrupt but your sig needs an update.


Sir blaze, Aileron, Rapid, all correct.

Soul, I understand some of your logic but there are other things that simply just do not apply to Ch. This thread is discussing methods and strategies that are within the current parameters of the game. You may offer suggestions and comparisons to other mmo's if the topic was related to correcting the dynamics of the game.
I'm well aware of the limitations of a cell phone based mmo. I do recognize the root strategy as a solid way to kill things. My only problem is the thought that it is "genius", as mentioned before. My rant on other mmos was just an example of what I hope otm can in the future try to implement giving us a much more tactile approach at killing things bcuz of now the root at hrung is a show of organization more than anything.

Re: How Close is Your Clan to Killing Mordris?

#76
I'm well aware of the limitations of a cell phone based mmo. I do recognize the root strategy as a solid way to kill things. My only problem is the thought that it is "genius", as mentioned before. My rant on other mmos was just an example of what I hope otm can in the future try to implement giving us a much more tactile approach at killing things bcuz of now the root at hrung is a show of organization more than anything.
Ahh, I understand. I somewhat agree as we have always had roots/bolas available and simply had to resort to such methods due to the large melee damage from carrow bosses. It is still a great idea though and OTM obviously did not consider it.
u happy?
The "Ex" is not close enough to the "Bada." You mistake grumpiness for mors respectu. :/
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Re: How Close is Your Clan to Killing Mordris?

#78
what if a warrior rebirthed and alted and put all defence skills and all vit....would he be able to tank mordis then? Just speculating here. ;)
If your warrior isnt aleady doig that they aren't a very good tank
pigman, with the fury of the pigs and the mind of a man
level 210+ rogue
Morrigan
Avalon
put your pants on, we're going out

Re: How Close is Your Clan to Killing Mordris?

#80
Lmao this thread about to get heated
Sorry to interrupt but your sig needs an update.


Sir blaze, Aileron, Rapid, all correct.

Soul, I understand some of your logic but there are other things that simply just do not apply to Ch. This thread is discussing methods and strategies that are within the current parameters of the game. You may offer suggestions and comparisons to other mmo's if the topic was related to correcting the dynamics of the game.
I'm well aware of the limitations of a cell phone based mmo. I do recognize the root strategy as a solid way to kill things. My only problem is the thought that it is "genius", as mentioned before. My rant on other mmos was just an example of what I hope otm can in the future try to implement giving us a much more tactile approach at killing things bcuz of now the root at hrung is a show of organization more than anything.
That's the problem with auto-attack games. Less strategy, more skills. To be honest, I wish Celtic Heroes wasn't an auto attacking game. It is the only MMO I have access to, and at times it feels... unrealistic. Don't get me wrong - I like the design and graphics - it's just the combat that isn't as great as an MMO with manual attacking.
Everyone keeps saying that u have to be able to kill him before ye rage but... If u have enought druids. Would it not be possible to keep going through the rage for the last 30% oh the hp?
Maybe it's possible, but just consider at the damage. Over half of the tank's life is gone in one hit.
x*Warrior Tank*x
x*Arawn*x
x*BadaBing*x

Critical thinking greatly intrigues me.

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