Yes, but I was just restating what a ranger from another server had told me. I think we can drop the warriors in the mage group. (or just have one warrior at the lowest level req to fight in the group) We need all the dps we can get. So, those warriors can be dps.Overall I think the strategy looks sound. Smartone had a good suggestion of including a ranger in the mage group. Since the priestess has roots this makes sense. A ranger can pull the priestess outside of the root range while a warrior may get rooted before getting the priestess to the desired location.
I would also suggest that DPS classes grouped with casters watch very closely for adds on the casters and pull them off immediately. Others can help of course, but protecting the casters is your responsibility.
About level requirements and dicing:
The majority of people I spoke to wanted to put level requirements and dicing rules to a vote. In fact Virulent, the last time we spoke you wrote down a list of options that would be voted on by the server. I don’t want to hijack this thread because I think it should be reserved for feedback on tactics. I will start another thread to gather votes on these aspects of the Mordris battle.
Re: Mordris 2.0
#11(Not active at the moment)
SmartOne: level 191 Mage
SneakyOne: level 185 Rogue
Learn about Lugh ➙ http://bit.ly/15My6OK
"The trouble ain't that there are too many fools, but that the lightning ain't distributed right."
-Mark Twain
SmartOne: level 191 Mage
SneakyOne: level 185 Rogue
Learn about Lugh ➙ http://bit.ly/15My6OK
"The trouble ain't that there are too many fools, but that the lightning ain't distributed right."
-Mark Twain