Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: DPS ring discussion

#11
My viewpoint on this issue, is that aggy should stay the same. But id be fine if warrior ranger rouge diced for damage rings on Hrungnir. If mages and druids only diced for armor rings because mages and druids have the least armor of the classes.
Along those same lines I would suggest that mages and druids should be allowed to dice for hrung braces that have armor, defense, energy bonuses and melee classes be allowed to dice on damage and attack braces. Casters have a significantly less amount of armor than the other 3 classes, and armor and defense are less effective per point as the amount of armor and defense increases. So, just as damage rings are much more effective on melee characters armor and defense bonuses are much more effective on casters. I would also point out that mordris helms would be a similar discussion. I think these helms can add a variety of stats or elemetal or poison damage with bonuses to health, energy, attack, defense and evasions.

It looks like we have several options.

1.We can let nonclass items like rings, helms and braces be diced by all (possibly with the exception of braces because they have a class specific ability).

2. We can restrict them in some way to fit what we feel are the classes best suited to use them. (possibly limiting items adding dex/str/dmg/attack to melee and items adding armor/def/foc/vit to casters) but tank warriors definitely would resent a system like this because they tend to like armor/def/vit bonuses.

I think our best option is to dice all nonclass helms and rings by all classes and dice hrung braces by the ability on the brace. (our current system)
(Not active at the moment)
SmartOne: level 191 Mage
SneakyOne: level 185 Rogue
Learn about Lugh ➙ http://bit.ly/15My6OK
"The trouble ain't that there are too many fools, but that the lightning ain't distributed right."
-Mark Twain

Re: DPS ring discussion

#12
I shall explain the reason if aggy's dps rings being neutral. When we organised drops we decided to roll by classes and class type. But we found that there was an extra drop to melee classes AKA rings. They had class rings, braces, tridents and DPS Rings. Whereas casters had Class rings, braces and books. So we decided the most useful item out of trident or dps ring for casters was the dps ring. Most sell but we did do this to try keep everyone happy in equal opportunities for drops. Tbh i wouldnt care as i still would be able to roll but some may argue melee players getting more chances at drops (i realise this isnt true in most cases)
Lukov lvl 205 rogue
Lukov4 lvl 199 druid
Lukov2 lvl 63 warrior able to shield bash Aggy
Helpfullukov lvl 197 mage. Part three of the lukov combo
skywalker1 lvl 100 ranger
Expansion update 4 & destiny beta tester

Re: DPS ring discussion

#13
Keep it simple, please.

I notice that it has now been indirectly suggested that armour/vitality items should not be diceable for tank warriors, and that doesnt make sense.

I suggest that class dicing is only used for items that can only be equipped by certain classes or with definite class address by skill (e.g. natures touch bonus) or ability (e.g. cunning bonus).

All other items should be available for all, and then we will trust our fellow Lughians to find a good home to items won that the winner doesnt really need.
Lugh - clan Ancients
Derken - Warrior (general)
Pointy - Rogue
Glob - Ranger
IsleOfLamp - Mage
Herculager - Warrior
Kefse - Druid

Re: DPS ring discussion

#14
Honestly at Boss fights like Hungry guy and Mordris, I equip natures touch and natures breath rings (or abundace and abundant aura, skills no high level druid uses, but very helpful for Mordris), things that help in a support roll. I depend on my bark for the armour boost. And I try to keep Tank and other casters barked, and yes, energy is gone quick…. Long fights I have two options. 1: pause and wait for sigils to kick in, 2: pop a heroic energy lix.

One point I would like to make is: This game takes an investment. wether it is purely time (and no plat) or time and money. Nobody will ever recoup any real money spent on this game, its like a hobby. IMHO hobbies should be fun and enjoyable, and I just want you to know that I greatly enjoy this server and the wonderfull ppl on it.

Re: DPS ring discussion

#15
I'm almost full support besides my vines, so when I'm doing Killian (almost only thing that I kill without Magic) I do relay on my auto attack. When on rare occasions that I lvl Magic does most of the work, but Lady does support and auto dps. Therefore I to could make use of a dps ring. It will not be used to the same extend as if I had plaid a melee class, but the pain of being a caster with many skills to choose from, is that you have to refit your gear depending on the objective.
LadyB - Ancient - LVL 188 Druid
MagicB - Ancient - LVL 188 Mage

Re: DPS ring discussion

#16
Keep it simple, please.

I notice that it has now been indirectly suggested that armour/vitality items should not be diceable for tank warriors, and that doesnt make sense.

I suggest that class dicing is only used for items that can only be equipped by certain classes or with definite class address by skill (e.g. natures touch bonus) or ability (e.g. cunning bonus).

All other items should be available for all, and then we will trust our fellow Lughians to find a good home to items won that the winner doesnt really need.
I agree completely. I read vulture's posts and then I read fury's suggestion and I was thinking "yeah, that could work we could dice damage to melee and armor to casters." But, once I really thought about it I do not think making dicing more complicated is the answer. Who are we to say that a caster cannot ever use a damage ring or that a melee class could never use armor rings. I think derken's suggestment is the route we should go. There is a saying that goes something along the lines of "Keep it simple, stupid." I suggest that is exactly what we should do.
(Not active at the moment)
SmartOne: level 191 Mage
SneakyOne: level 185 Rogue
Learn about Lugh ➙ http://bit.ly/15My6OK
"The trouble ain't that there are too many fools, but that the lightning ain't distributed right."
-Mark Twain

Re: DPS ring discussion

#17
I also agree with rand. This should be about having fun. I know I do, and I hope we can all resolve these little (in the grand scheme of things) difficulties without hard feelings.
(Not active at the moment)
SmartOne: level 191 Mage
SneakyOne: level 185 Rogue
Learn about Lugh ➙ http://bit.ly/15My6OK
"The trouble ain't that there are too many fools, but that the lightning ain't distributed right."
-Mark Twain

Re: DPS ring discussion

#18
Lets not go crazy. Keep it as it is. If a caster makes money or a clannie gets lucky, so be it. We don't have to micromanage the drops. We said books were casters, tridents were melee, and rings for all. Since some casters (including my druid) sometimes use these, i think it is reasonable.

For hrung, we decided braces go by ability to that class, skulls are for casters, rings are for all.

For mordy, spears are melee, books are casters, but i dont think mordy has dmg rings.

Sometimes it is nice to get something you can sell :). I think that is ok
Civility, Integrity, and the Hermeneutic of Generosity

World: Lugh
Akbar: Ranger 220+
DrXyn-Druid 180+
Xyn: Mage 170+
Rabka: Rogue 150+
Rabak: Warrior 90+
Clan: Chieftain of Ancients

Re: DPS ring discussion

#19
As far as I can tell we seemed to have reached a consensus that all non-class items (damage rings, armor rings, event misc charms, and Mordris helms) that do not have a class specific ability will be diced by all classes. (Of course, aggy/mordris tridents will be diced by melee and grimores will be diced by casters.)

I hope I have summed up the thoughts so far. Please post your opinion. We need to reach a consensus soon if we are going to kill Mordris this afternoon.
(Not active at the moment)
SmartOne: level 191 Mage
SneakyOne: level 185 Rogue
Learn about Lugh ➙ http://bit.ly/15My6OK
"The trouble ain't that there are too many fools, but that the lightning ain't distributed right."
-Mark Twain

Re: DPS ring discussion

#20
As far as I can tell we seemed to have reached a consensus that all non-class items (damage rings, armor rings, event misc charms, and Mordris helms) that do not have a class specific ability will be diced by all classes. (Of course, aggy/mordris tridents will be diced by melee and grimores will be diced by casters.)

I hope I have summed up the thoughts so far. Please post your opinion. We need to reach a consensus soon if we are going to kill Mordris this afternoon.
Well this is an open discussion, there's only been about 5 different opinions for the whole world... Not to mention this doesn't affect mordris :p

Although it does seem most oh these posters wouldn't mind casters dicin for the rings.

Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]

Who is online

Users browsing this forum: No registered users and 21 guests

cron