Again you can't read anything man. I explained that. Read further up. Unless your missing over 25% of the time which is absurd! my dmg ring will do better including the extra effect it as on the skills for rogues.
And there we have it folks, OP is level 100. You miss way, way, WAY more than 25% of the time. On bosses anyways and that's where long term damage actually counts, otherwise you cast a couple skills and gf that mob.
I am way over lvl 100 if you are referring to me. I corrected that post to 75%. Also my numbers are actually off. Not for your side however. Back to the intelligent convo we were having with facts.
Dl wep speed 1850 with haste is 720 and in one minute 83 hits. We can assume a dmg ring of 60 very common imo now actually too common but anyways.
83 hits x 60= 4980
4980 / 60 = 83 dps and you wish to land 30% of your hits ok. 83 x .3 = 24.9 in just the auto part.
Now to skills
Sneaky with 4 casts in one minute 4x60 = 240
Double attack 5 casts in one minute. But its double attack so we need to do it twice so its 10 x 60= 600
This added up is 840 / 60= 14 dmg a second of in resisted dps.
Now let's add both together.
24.9 + 14 = 38.3 dps
Now for sneaky with a +5 skill ring at.. I'll give u 500 dmg.
4 casts for sneaky 4 x 500 = 2000
2000 / 60 = 33.3
Now that i included you only hitting 30% of your autos are you satisfied? If you land less than 30% than this game sucks. On necro i easily land 60%, mordris is harder to tell. Dmg ring > skill ring
Sorry but a lot of this is just wrong. First of all, your speed while on heroic haste is 740. The theoretical dps of that ring will be 60/.74, which equals 81.1 dps. Assuming you hit 30%, it turns into 24.3 dps.
Sneaky does not cast 4 times a minute. It cast once every 45 seconds. So 60/45=1.3 dps
Double attack is every 15 seconds and also doubles your dmg. 120/15=8 dps.
You did not include resist into your calculations. I find that on DL bosses most dmg types are reduced by a factor of 4-6, depending on what lures you have available. So in the best scenario, 33.6 dps/3 equals just 11.2.
There are various rings that would beat the 60dmg ring, but i'll start with a royal shadow since it wins the easiest.
When I equip a royal ss it increases my shadow by 450.
To find that dps, 450/12=37.5 dps. Since shadow is poison, it will not be resisted, it can only be evaded. On DL bosses, i dont find that shadow evades that much at all and for it to be worse than a 60 dmg ring it would have to miss 75% of the time, which isn't the case. With expose up, the difference becomes even greater. I hope this clears some things up.
I don't know how often ss lands on mordris or how often auto misses, but i assume the defensive stats given to mord are some what proportionate to what the Dl bosses have (just way higher) so even with all the evades Id bet a lot that shadow comes on top.