So in an effort to be different... I thought about how effective a "battle druid" type build would be and I wanna share my thoughts/get feedback.
Let's say the druid is level 120 for all intensive purposes.
The skills being ran would be:
Max Vines
Max Lightning Strike
Max Bark
Max Wind or
Max Bees/Storm Touch/Embrace
Natures Touch at level 1 for uninterrupted heals
A greater Nature Touch charm would be helpful (for 80 added to heal)
Rings would consist of Haste Ring, 2-3 aggy damage rings or any Royal/Grand/Aggy skill ring.
Lvl 100 Lux Axe
Mainhand empty for H2H quickness
70 Damage helm
Lesser/Greater/Radiant BP for added damage
Same leggings or go with vendor/met depending on needs
Boots/Gloves could either be vendor/met or Lesser/Greater/Rad ES as well for added bonuses
Bracelets would most likely need to be at least one energy, and a Aggy skill (bark) or high damage pierce/slash/crush etc
Spectral Talisman of Midnight preferred for the 100 added damage...but I don't have one so Earth Tali would have to suffice
With items, elemental damage could be in the 700+ range. The idea is that you could have more/same amount of armor as a same level ranger/rogue depending on the amount of Earthstone used, will the ability to have a nasty DoT (vines), fairly quick recast damage spell in Lightning Strike with potentially another DoT (bees), hard hitting Storm Touch or an attack reducing Howling Wind to take less hits/damage. On top of that, you can heal for a pretty decent amount without being interrupted, negating a huge need for using lots of restos. The melee damage should be pretty decent as well, when I tried using H2H on my 125 druid with no damage rings, I was hitting for 150ish on same level Blackstone mobs...adding damage rings/helm/Earthstone should increase that quite a bit.
I know the build is a little unorthodox... but being normal isn't always as fun and on paper it seems like this build could be really fun/fast killing.
Thoughts?
Re: Battle Druid Concept
#2you could get a grim mainhand that increases health, that might help. idk.
otherwise looks decent. what do i know though![Laughing :lol:](./images/smilies/icon_lol.gif)
otherwise looks decent. what do i know though
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Re: Battle Druid Concept
#3If I remember right, Grims only have like 5-10 crushing damage and 3000 attack speed...they'll be slower than H2H and not sure what the damage difference will be, slightly more, but also slower.
Re: Battle Druid Concept
#4ik that, but im talking for purely the health and nature magic, and besides, the auto is only 1 sec slower rly, bare hand does 1 dmg base and attack speed is 2000, i think the grim would be an increase in terms of the buffs only, if you wanna go main auto, i would max mostly healer abilities, maybe even abundance, and maybe even grasping roots, then i think bare hand would be better, but if its not all auto, i think grim would be better.
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Re: Battle Druid Concept
#5Abundance just adds to max health... not as beneficial, roots defeats the purpose of a melee build... whats the point in wasting skills that root a mob that you're supposed to be meleeing?
Re: Battle Druid Concept
#6I would think a adamant icon would be both better for the auto attack and the spells, looks good to me overall
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herne
TheHealOfGod (finally)109+ druid
some other noob accounts
herne
Re: Battle Druid Concept
#7What about misc?
At lvl 125 you can equip a Grand Sunfire charm for +50 elemental dmg
Can also be charms to increase the ammount of Natures Touch heal or Lightning Strike dmg
Halloween charms for focus/vit
The one I really want is the Hearth Brooch: +500 hp, 250 atk and a regen skill (I'm currenlty saving up for one or two of these :p)
Edited: oups just re-read your first entry xD. Still I would go for the Hearth Brooch! Hope this helps for feedback.
At lvl 125 you can equip a Grand Sunfire charm for +50 elemental dmg
Can also be charms to increase the ammount of Natures Touch heal or Lightning Strike dmg
Halloween charms for focus/vit
The one I really want is the Hearth Brooch: +500 hp, 250 atk and a regen skill (I'm currenlty saving up for one or two of these :p)
Edited: oups just re-read your first entry xD. Still I would go for the Hearth Brooch! Hope this helps for feedback.
Re: Battle Druid Concept
#8He is a funny man, he has radiat bp/les but he doesnt even have a midnight talis -.-
Away from mabon sorry guys!
I am on Morrigan now![Smile :)](./images/smilies/icon_e_smile.gif)
Natures - druid level 41 - Morrigan
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I am on Morrigan now
![Smile :)](./images/smilies/icon_e_smile.gif)
Natures - druid level 41 - Morrigan
MasterRange - rogue level 145 - Mabon ~Retired~
Looking for leveling partners that are not arachnophobe
![Smile :)](./images/smilies/icon_e_smile.gif)
Pm me ig
Re: Battle Druid Concept
#9like i said, what do i know?Abundance just adds to max health... not as beneficial, roots defeats the purpose of a melee build... whats the point in wasting skills that root a mob that you're supposed to be meleeing?
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Re: Battle Druid Concept
#10I regularly switch to hybrid with max vines, lightening, bees, storm, and touch and use an axe and dl totem - works well for solo leveling for me! Friend has a druid and uses H2H for the speed and wears solstice or es armor - he likes it and slices through mobs like butter!
When i got really bored with that, I added the 1Mil halloween ammy and dmg rings. Love the whole concept of mixing druid builds up! A rogue loaned me his dex dagger and i was amazed how just a bit of added dex helped solo level - didnt use nearly as many pots.
Let me know if you ever put your build to the test, Somber! I may shake Rose up with that!
When i got really bored with that, I added the 1Mil halloween ammy and dmg rings. Love the whole concept of mixing druid builds up! A rogue loaned me his dex dagger and i was amazed how just a bit of added dex helped solo level - didnt use nearly as many pots.
Let me know if you ever put your build to the test, Somber! I may shake Rose up with that!
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DejaBlue Lvl 126 Rogue
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Rosemerta Clan Summer
ChaOsKitTy lvl 45+ Druid Danu
Narsil lvl 79 Druid Arawn Clan Braves
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