Celtic Heroes

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Re: Update: Where are we with class balance?

#51
Even if there were a "magic" build that would let Druids solo train fast at lvl150+ with average gear and sigils (and there isn't) the cost of changing builds all the time or slinking at bosses isn't negligible. It's one reason I like my ranger, rogue and warrior people aren't constantly asking me to alt.
Member of Aeon - Taranis - 24 boxer
220+ toons
Ravenleaf druid - Silverstring ranger
Stormsong warrior - Nwerb Mage - Eventide Rogue

Toon histogram:
Level_____|200+|150-199|100-149|50-99|20-49|1-19|
# of toons|_5__|___16___|____3___|__11__|__21_|407|

Re: Update: Where are we with class balance?

#52
Again, you probably just have encountered stupid druid players. People only think druids suck to level because they want them to be like mages with heals. If they were actually played smartly, they're not that hard to level up compared to mages, either solo or in groups.
I have to disagree with your statement of druids leveling easy. Maybe at lower levels they are easier to level when they are needed more in groups. I don't see any druids out there saying how easy it is to level. You saying we are easy to level compared to mages is rediculous. Why would you compare leveling to other caster class and not melee classes. Yes in fact both caster classes are aweful at leveling. Which is worse i cant say but they are def not an easy class to level and would have to argue they are prob at the bottom or close to the bottom when it comes to difficulty of leveling.


It would really take one fix to fix the class and that is to reduce energy costs and why that hasnt been done i dont understand. Druids have been complaining about it for a year or longer and yet nothing has been done which is why you have seen many druids on your world such as sidi quit playing because our concerns have not been addressed and continues to be neglected. The druid forums have been empty for awhile. No one cares anymore. I cant even afford an offhand because most of my gold has gone to sigils when i find people selling.

Also i do agree druids can do well at dps. We aren't the best at dps as i don't think we should be but the issues with druids far outweights the positives which is why i dont believe people bother with leveling the druid class past 180.
Druid 180+ Debinosuke
Rogue 150+ Kartier
Ranger 70 Kartier2
Mage 60 Kartier3
Warrior 35 Kartier4

Clan: Soulsignited
World: Crom

FIX DRUIDS OTM!!
Refuse to buy plat until druid energy issues are addressed!
Post this on your signature if you agree!

Re: Update: Where are we with class balance?

#53
I have to disagree with your statement of druids leveling easy. Maybe at lower levels they are easier to level when they are needed more in groups. I don't see any druids out there saying how easy it is to level. You saying we are easy to level compared to mages is rediculous. Why would you compare leveling to other caster class and not melee classes.
Never said leveling druids are easy. But they're not as impossible as being painted in this thread. Of course I'd compare them with mages because their main source of damage come from spells, not melee weapons. Why would I compare druids to rogues or warriors? It doesn't make sense and even more ridiculous. Seems to me you'd like druids to do as much damage as a rogue and yet be able to heal and buff as well? You are looking for a god-class which is never going to happen.

This video http://www.celtic-heroes.com/forum/view ... 48&t=52043, albeit it was a level 190 druid, doesn't have spectacular gear, and can solo quite well, and I've witnessed similar feats with Ceinwen/Krystle even soloing 4* bosses like stonecrusher and slayer which I've had a hard time doing with a same-level mage or warrior. Like I said, druids are late bloomers and they lag behind other classes in the early levels, but eventually the gap closes but people usually quit by the time they get there.
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Re: Update: Where are we with class balance?

#55
I have to disagree with your statement of druids leveling easy. Maybe at lower levels they are easier to level when they are needed more in groups. I don't see any druids out there saying how easy it is to level. You saying we are easy to level compared to mages is rediculous. Why would you compare leveling to other caster class and not melee classes.
Never said leveling druids are easy. But they're not as impossible as being painted in this thread. Of course I'd compare them with mages because their main source of damage come from spells, not melee weapons. Why would I compare druids to rogues or warriors? It doesn't make sense and even more ridiculous. Seems to me you'd like druids to do as much damage as a rogue and yet be able to heal and buff as well? You are looking for a god-class which is never going to happen.

This video http://www.celtic-heroes.com/forum/view ... 48&t=52043, albeit it was a level 190 druid, doesn't have spectacular gear, and can solo quite well, and I've witnessed similar feats with Ceinwen/Krystle even soloing 4* bosses like stonecrusher and slayer which I've had a hard time doing with a same-level mage or warrior. Like I said, druids are late bloomers and they lag behind other classes in the early levels, but eventually the gap closes but people usually quit by the time they get there.
Hi. Did you read my entire comment? I actually agreed that our dps should not be equal to other classes and that our dps should be in the lower percentile. I believe our dps to be fine as is atm. My issues i stated were with energy costs of skills. That has been the only thing i have ever had issues with our class and will continue to state my concerns until the admin and the staff address these problems. I'm not asking for an overpowered class just a class that doesn't require $1,000's of dollars in money just to be playable. Is that a lot to ask of otm?
Also i must have misunderstood the op comments. I thought he was referring to balance across all the classes and not just the caster classes which is why i had wondered why you had mentioned just caster classes.
Druid 180+ Debinosuke
Rogue 150+ Kartier
Ranger 70 Kartier2
Mage 60 Kartier3
Warrior 35 Kartier4

Clan: Soulsignited
World: Crom

FIX DRUIDS OTM!!
Refuse to buy plat until druid energy issues are addressed!
Post this on your signature if you agree!

Re: Update: Where are we with class balance?

#56
The real problem is that the game is designed around the fact that OTM wanted a way for players to pay while playing the game. They can deny it all they want, but the simple fact that they gave no natural regen except for 2 measly energy points per tic, forced players to buy sigils and keep using restore pots/regen lixes as well as pay enormous amounts of gold for minuscule energy regen gear.

Sigils broke this game. If there were no such thing, they'd have probably introduced natural energy regen in or out of combat by now, much like other MMOs do. But the willingness of players to pay exorbitant amounts of money to buy sigils was just too good to pass up - hence a broken game.
Image


There are two types of people in this world: Those who crave closure

A business is more profitable if they don't gouge and piss off customers.

Re: Update: Where are we with class balance?

#57
The real problem is that the game is designed around the fact that OTM wanted a way for players to pay while playing the game. They can deny it all they want, but the simple fact that they gave no natural regen except for 2 measly energy points per tic, forced players to buy sigils and keep using restore pots/regen lixes as well as pay enormous amounts of gold for minuscule energy regen gear.

Sigils broke this game. If there were no such thing, they'd have probably introduced natural energy regen in or out of combat by now, much like other MMOs do. But the willingness of players to pay exorbitant amounts of money to buy sigils was just too good to pass up - hence a broken game.
So true
Albericus of Herne
Lazydrunks founder
Ranger skills still broken...

Re: Update: Where are we with class balance?

#58
Class balance?
Old topic, but something really needs to be done.

Players over level 190 are as follows:
254 Rogues
204 Warriors
152 Rangers
120 Mages
74 Druids

Players over level 180 are as follows:
488 Rogues
417 Warriors
280 Rangers
245 Mages
184 Druids

These numbers are even worst when you consider most high level druids are alts and not mains.

The game dynamics clearly favor Rogues and Warriors.
But more importantly end-game dynamics also clearly favor rogues and warriors.

Let me ask a simple question: Can you have too many rogues, warriors, rangers, mages at a boss fight?

To have one more of any of those classes is a clear benefit to killing end-game bosses. But once you have 4-5 healing druids and 1-2 dps druids, then you're kind of maxed. The benefit of having eight druids at a fight is limiting. Half of druids dps will not stack, so having more than two dps druids is not really practical. The same with healing, at some points you can’t fill the tank with any more nature magic!

I realize this has been talked and talked and talked about, but the numbers do not lie.
Druids are the least favored class, period! :cry:
Druids and mages have best deals and least competition when it comes to necro and mordy drops. Rogues fight like mad over drops and have to pay high dkp for good drops.

Re: Update: Where are we with class balance?

#59
To balance the classes:

PvE: (most important)
Lower skill evasion rates, especially on training mobs. Bosses should be difficult but mobs you train on evading at the rate they do is very stupid, I have never played another game where mobs evade this often (if they can evade skills at all)

Fix damage fluctuation. A 50% fluctuation range is retarded. You should always hit at least in the top 25% on dummies if not the top 15%.

Rogues are fine in PvE and the easiest class to solo train.

Warriors have sucky dps but thats the downside of a tank class.

Rangers need a dps buff.

Mages will be fine if fluctuation and evades are fixed. An energy reduction is probably not going to happen. Mages do not need a dps buff. As far as armor, casters are a cloth armor class, if you have alot of trouble train in a group or get bear hats and choose your mobs carefully.

Druids are very hard to solo but very good in groups. If evades are fixed it will help this class alot. Don't expect a decent energy reduction, its just not gonna happen with OTM...

PvP: less important
Warriors: too op, shatter should last 5 seconds on other players. Maybe protective stance should be halved?

Rogues are fine in pvp if the other classes get fixed.

Rangers are weak in pvp but if they get a dps buff in pve and their heal is unnerfed then they should be better off.

Mages are pretty good in pvp with the right build but shield should not be halved, mages always cast it before duels anyway and it just makes killing the gladiators harder.

Druids are really only good for dot and run as far as I know but I don't think the aim of a support class should be pvp. As it is though, killing the gladiators is too hard for druids, I don't have a good suggestion to fix this but something must be done.



Another just random suggestion is to make meditate and recuperate passive so they work like sigils, recasting them over and over is pointless and annoying.
Maybe first aid should automatically max with each level up because training it is ridiculously long.
Personally I think light heal should just be ranged combat ability unless my above suggestion is implemented.

If passive abilities are not possible make recuperate and meditate last 5-10 minutes.

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