#13
by Angusog
There is no "new rule" only the same one that has been applied on the lvl 200 6* boss after Lugh's first kill. This as well as the dicing requirements were established at this time, though neither have been posted on the forums. Due to fury's confusion about this yesterday, I'd planned on making a post clarifying this, but looks like fury beat me to the forums. I was the DM yesterday, and only continued to uphold the policy we've all followed since the beginning, for EVERY 200 6* kill.
Yes, there is another boss that locks at the start. Mordris. The reason the majority of people who have killed the 200 6* since the begining decided to adopt a similar policy as mordris is because by the time the 200 6* locks, we've already started our 2nd round of lixes (been fighting for over 15 minutes). Just like mordris, we don't start this fight until we have enough people and are ready to kill.
The rules for dicing the 200 6* boss that have been applied since Lugh's first kill (with the exception that one DM attempted to dice by class, which got confusing) are as follows:
*lvl requirements for dicing eligibility: 190 dps, 185 support mage, 180 druids*
*the boss is considered locked when the tank pulls the boss*
*all drops are diced non class*
(The 200 5* locks at target lock, which only takes a few seconds)