Celtic Heroes

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Re: Dicing on Non-Class Item Rule for Alts

#31
Another half hour on the 200 boss without you? no way. i cannot believe the level of arrogance here. you mention you have 2 boss drops from the lvl 200 boss, yet many people dont even have 1 drop, yet you have 2 due to double dicing chances.
1. Yes, it would have been another half hour of waiting if not a completely scrapped fight. People don't have infinite patience at 1 am in the morning.

2. Both drops were obtained with my first roll being the highest.

You're just making horrible assumptions without any actual knowlede. Come level up and see what we see, maybe your sight won't be as blurred as it is in your false reality.

Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]

Re: Dicing on Non-Class Item Rule for Alts

#32
Vulture , you are perhaps the most disrespectful and arrogant player I have ever seen. This was a good honest discussion until you showed up and started the personal attacks and naming and shaming. Do you think xroguex123 would appreciate your personal attacks on him? Well i certainly dont appreciate the stuff that you say about me. I mean really, what are you trying to compensate for buddy? Lastly I didnt realize how bad it was until you made your delusional post about how you are some sort of god in Lugh. How the world needs you at these fights. No one is needed but everyone is welcomed. That is the beauty of our world. But for some reason , you tell yourself that the 200 boss cannot be beaten without your help lol. Learn some respect and players will respect you more. Treat others badly and no one will respect you.

Re: Dicing on Non-Class Item Rule for Alts

#33
Two things i dislike about all these arguments (here and elsewhere)

1. "Best for lugh"
This is getting on my nerves. Lugh is a great place because of our basic principle of non-exclusion. Everyone who shows up, gets a shot.

We are also great because we are fairly democratic. We use forums, discuss issues, argue, get solutions. There is no top clan. This democracy is messy and not optimal for strength. But it lets people show up and play they way they want. Some clans are more autocratic and work to effectivly power up players, others are more laid back letting people do what they want with their drops.

So please stop best for lugh arguments. Outside some basic rules for drops (like class based rolling), our goals have been for equal opportunity, non-exclusion, and basic levels of friendly cooperation.

2. The "greed" thing.

I find it annoying to hear things like "if you want to do it this way, it is just greed". We are playing a game whose goals are to complete quests and get stuff. Are some people really generous or greedy, sure, but has no real meaning if they are playing in a civil manner - winning drops fair and square. Some loan, some sell, some keep, imo it's all good if the loot was fairly won.

Many would call me greedy, i have been playing a long time and have a ton of stuff in inventory. I have 5 well equipped toons. But, as i see it, i won the stuff fairly and I'm enjoying playing with my well outfitted toons.

So, to the question of alts. Whether we play (for non class items) one roll per toon or one roll per player (knowing only one drop per player), both are legitimate ways to go. Neither is greedy (or, they are equally greedy). Neither make lugh 'better'. The important thing is to find a fair rule that can be accepted by all.

Also, please stop assuming the 'other side ' doesnt understand your point. We have hashed this issue to death.

Maybe the best idea is to compromise. Mordy is fairly straight-forward, while the event boss is expensive and long. Maybe on mordy each person gets one roll for non-class, while on the event boss which needs more, each toon gets one roll.

It's possible and a good idea to try to roll only mains for something like Mordris helm yes. And the 200 5* boss is super easy and only mains are enough to dice, it's not necessary to bring an alt at all. Same goes for 140 5* and 100 5*. I think we can ask, do we need our alts for this fight? and if the honest answer is a no then really we don't have to bring them and don't need to dice at all.
But the 200 boss 6* is exhausting and should allow dicing for alts imo. It requires too much work focus, lixes and coordination.

People don't understand how hard it is for one can camp something and end up getting drops from it, which led us to the new fashion of using the word "greed" in every sentence on the forum and in game. Anything that someone doesn't own, is tagged by default greed nowadays, yet no one looks himself/herself in the mirror and says they're probably just being envious. And the players who miss out on certain drops are probably always offline. Some of the most beautifully geared players keep mentioning greed i find that super strange. I really feel that OTM is still managing to make everyone happy though.
Lugh:
warrior 229
rogue 230
druid 228
ranger 228
mage 200

say no to dominant clans.

Re: Dicing on Non-Class Item Rule for Alts

#34
-1

Without our alts we cant kill bosses

Today at hrung we had 4 druids which you both class as alts, if they dont come we have no druids. We cannot kill.



If we do no alt dicing at 200 we will struggle to kill everytime. The majority of high level druids nowdays are alts. Making this rule means that we will struggle to kill anything.


This has been discussed over and over and over again and we ALWAYS come to the same rule. Each person can win 1 drop, no matter how many alts we bring.


We spend twice as much killing bosses as you will, every time. You talk about fairness, it is fair for us to waste 2x your items to get 2x the chance. If we were treating alts as separate people we could win more than 1 drop every kill.
Lukov lvl 205 rogue
Lukov4 lvl 199 druid
Lukov2 lvl 63 warrior able to shield bash Aggy
Helpfullukov lvl 197 mage. Part three of the lukov combo
skywalker1 lvl 100 ranger
Expansion update 4 & destiny beta tester

Re: Dicing on Non-Class Item Rule for Alts

#36
It seems the thoughts on this topic on the forums and in the server are split. I don't see things changing, but I am still confused as to why people say alts can't be at the fight if you only had one roll? Why wouldn't you bring an alt to help in a fight for equal chances at the drop? That part confuses me as I never said anything about alt druids not coming to the fight, simply just rolling one dice on non-class items regardless of how many toons at the fight. Peoples argument that well we couldn't do it without druids...that is essentially saying if you can't roll on both toons then you wouldn't bring both toons to help win for an equal chance as those who only have one device :?:

That goes back to what sabre said, which I agree with. Was just hoping people would be open to having equal odds with other players on non-class items. Having an alt at most bosses (it just happens the summer bosses have been deemed non-class) still gives you the advantage of getting a drop with those classes. For instance, I have been at many fights with my rogue and no rogue drop comes and that it for me. But if you have a rogue and druid then you have an opportunity to get drops for two different classes and having an alt pays off. You simply wouldn't roll two dice for the non-class drop at the end. Thats a very nice advantage of bringing an alt to a fight right there, and I'm not sure I understand why on top of that you need a double roll on the non-class item.

All in all I was aware that no change would be made soon, but was hoping for a good discussion.

Re: Dicing on Non-Class Item Rule for Alts

#37
i think one of the things i am hearing is that for the Event Boss 6*, alts can roll because they are definitely needed to make the fight reasonable. on the 5*, alts would not get the second roll as the boss is killed so quickly and easily. This seems to me to be a reasonable compromise.

for bosses like mordy and hrung, i was always under the impression that each player got a single roll for non-class items, having alts there gave them the chance to roll for additional items that were class based. (though in a rarely used variation, a user with 2 druids would get 2 rolls for druid items). This also seems to me to be a good compromise as it gives dual device players a higher chance of getting something without doubling their chances for the non-class stuff.
Civility, Integrity, and the Hermeneutic of Generosity

World: Lugh
Akbar: Ranger 220+
DrXyn-Druid 180+
Xyn: Mage 170+
Rabka: Rogue 150+
Rabak: Warrior 90+
Clan: Chieftain of Ancients

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