#54
by benbrook
While the concept of NOT dying is quite valid, the fact is, people die, and die regularly.
At Mord, when trolls spawn, they die. When Priestess attacks, they die.
Hell, go kill the 165 dl boss. When his adds all cast skill, and you just idoled. Guess what, you'll probably die. And then you'll be idol timered.
The tank. Oh he may be alive, but the dps will be on the floor.
Personally, i find the nerf annoying. It's not an abused feature. Noone that I know of uses the idol timer logout method. We just wait it out. But if the fact is we will be idoled more often, because 1000 hp is absolutely minimal when boss adds can skill for over 1000, you're making it much more difficult for no reason.
The big question/comment i have is:
OTM, why don't you EXPLAIN your logic in making this revision? Why do you let us sit here and argue/debate the merits. You've obviously (?) thought about this and decided to make the change. So why?
Roguish Warrior, or Warrish Rogue
Rogue 194, Warrior 176, Druid 112, Ranger 111, Mage 100, Bank 71