Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Question about the Rez Idol Nerf Debate

#11
I understand why these elite clans are pushing for this; as they want to see the game become more strategic, but they have already gone through staring from the bottom, so they can kill care less about reviving themselves with 1000 hp.

I'm speaking totally neutrally, im from an elite clan myself all this nerf is doing is promoting sales for other plat items such as sigils, and neglecting the fact that there are aspiring clans out there who will get wiped on dragonlord boss attempts.
Wattzon of Sulis

Re: Question about the Rez Idol Nerf Debate

#13
Yes, developmental clans will be hurt by the idol change.
It sucks, it will be a huge setback for them but it will also force clans and players to simply slow down and go back to strategy versus a 30 rogue kill.

What does it mean? Tanks and Druids will be needed again because a dps group will not be able to kill Snorri legits and many other bosses simply by kiting it. With curse and the idol nerf, even restos will not keep you upright.

Players will have to rethink those builds a little more. It's coming, so be ready.
Homeworld: Gwydion
Clan: Relentless

Re: Question about the Rez Idol Nerf Debate

#14
Yes, developmental clans will be hurt by the idol change.
It sucks, it will be a huge setback for them but it will also force clans and players to simply slow down and go back to strategy versus a 30 rogue kill.

What does it mean? Tanks and Druids will be needed again because a dps group will not be able to kill Snorri legits and many other bosses simply by kiting it. With curse and the idol nerf, even restos will not keep you upright.

Players will have to rethink those builds a little more. It's coming, so be ready.
It'll be awhile til players feel its effect. iOS servers are flooded with millions of old idols.
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There are two types of people in this world: Those who crave closure

A business is more profitable if they don't gouge and piss off customers.

Re: Question about the Rez Idol Nerf Debate

#15
Again, i feel many are upset and blame high levels because they are more of a casual gamer and are not patient to kill bosses they aspire to take down. If you arent the same level or higher you have no busnuess even attempting the boss because you will do very poorly taking it down. Its how boss fights work in this game; theres even a high chance to die if your not several levels above the boss. I dont see how blaming "elite" "endgame" players solves your own impatience and reliance on consumables. It literally sounds like a scapegoat, and that is pretty sad. Its an MMORPG hence it requires allies to take down more difficult foes and bosses. I am glad this game is beginning a transition into focused teamwork rather than the zerg style of play. I hate seeing clans full of just rogues that sit and wait to shadowstrike spam and lock bosses and then simply idol zerg until its dead. Think of how unlike an mmo that is. In my eyes that makes no sense. I welcome the change.

Dont use scapegoats as they often are poor excuses for our own shortcomings. I mean, heck, i even have to play tons more safe during gameplay but i am not up here throwing a fit.

Lets see what happens and if it truly is "unfair" and "favors the elite" for some strangely odd reason, then it gets changed once we as a community EXPERIENCES it.
-pdizz
Pdizz
Warrior
Morrigan
Clan Avalon

Re: Question about the Rez Idol Nerf Debate

#16
I am not interested in debating whether or not the idol nerf should happen, as many threads are already discussing that topic.

The intent of my post is to determine if the majority (or maybe the loudest) of those pushing for the idol nerf are in elite clans.
I wanted to suggest that this nerfing would hurt weaker clans primarily, while further strengthening elite clans' positions as the top clans on their servers.

In this way, the idol nerf would tend to help elite clans and hurt weaker clans.
This is the point I hope to discuss.

I can't help but question some of the noble suggestions that this nerf would make the game more enjoyable and rewarding for new players (particularly on iOS servers), when the change would likely make it impossible for these players' clans to catch up to the the well-established, elite clans on their worlds. This may be a valid point on android worlds however, as clans there are still young and developing.
I think the idol nerf will be a hindrance for everyone. However, the degree to which the hindrance can be mitigated will be determined by resources available to deal with the problem. For a strong clan the idol nerf may be a minor inconvenience but a weaker clan may find it to be a more serious obstacle to overcome.
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Clan: Ancients
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RogerMage 110+

“Everyone is entitled to his own opinion, but not to his own facts.”
― Daniel Patrick Moynihan

Re: Question about the Rez Idol Nerf Debate

#17
Yes, developmental clans will be hurt by the idol change.
It sucks, it will be a huge setback for them but it will also force clans and players to simply slow down and go back to strategy versus a 30 rogue kill.

What does it mean? Tanks and Druids will be needed again because a dps group will not be able to kill Snorri legits and many other bosses simply by kiting it. With curse and the idol nerf, even restos will not keep you upright.

Players will have to rethink those builds a little more. It's coming, so be ready.
Exactly my point. Well said, but on IOS we wont see the full repercussions of this until old idols are exausted from servers , which i doubt will happen. They will become like root scrolls and hoarded and used with extreme caution.

I suspect idol prices will drop initially due to lashback from alot of the CH community (gold economy) but it will recover.
Pdizz
Warrior
Morrigan
Clan Avalon

Re: Question about the Rez Idol Nerf Debate

#18
The intent of my post is to determine if the majority (or maybe the loudest) of those pushing for the idol nerf are in elite clans.
I wanted to suggest that this nerfing would hurt weaker clans primarily, while further strengthening elite clans' positions as the top clans on their servers.
I think those who have played other MMOs with harsher death penalties don't mind this change much. It's typically the first time MMO player (and CH at that) who are vehemently against it, as they haven't experience anything else but having unlimited lives and complete health recovery each time. I can understand the frustrations behind it but OTM wants to make their game better, especially for Android folks.

Like Pdizz said, it's all about patience and building the proper team to take down bosses. The biggest issue clans are facing is that they dont have enough druids. Does any clan really have enough? I think most clans who got to the top understood that druids are essential and worked towards making sure they have them.
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There are two types of people in this world: Those who crave closure

A business is more profitable if they don't gouge and piss off customers.

Re: Question about the Rez Idol Nerf Debate

#19
I fail to see how being forced to buy many sigils, use regen lixes, and spam restos more often makes the game more strategic.
Lol? ... Obviously they want you to rely on allies and skills . Not your consumables
This game is based around consumables.... You can't take Mordris and Necro without, and couldn't take Hrungnir and Agy without. I don't think relying on Allies and Skills is the case.. When bosses have 5 adds that can all AoE 1k+, if you die at all and spawn with 1k Health, you're done. 1 of those AoE's will come in and 1-hit you before a druid can even get a heal off (assuming theirs 1 druid per every 3 toons, being generous).

Is death penalty being removed? This, partnered with death penalty and idol timer, is ridiculous. It's like OTM thought up 1 way to prevent it, added another and are now adding a third. They need 1 precise system that works for not zerging bosses if that's the way they want to go.. Not just keep adding things to make it harder and harder.
I think those who have played other MMOs with harsher death penalties don't mind this change much.
I also disagree with this. I've played MMO's with ridiculously harsh death penalties (lose all of your gear and gold) and I've also played ones comparable to CH. The main difference is that the MMO's with harsh death penalties, are also harder to die in, and don't require you to rely on 30 other people to play their roles for you to stay alive.

I hate the direction that this game is going in - easy to die, harsher death penalties, more of a struggle for new players, and I genuinely do think it's because of loud feedback from end-game, dominant-clan players.
RAPIDx - 225 Rogue
Rhiannon GameChanger

———————————
Some Guy - 220 Rogue
Epona Prodigy

Re: Question about the Rez Idol Nerf Debate

#20
The intent of my post is to determine if the majority (or maybe the loudest) of those pushing for the idol nerf are in elite clans.
I wanted to suggest that this nerfing would hurt weaker clans primarily, while further strengthening elite clans' positions as the top clans on their servers.
I think those who have played other MMOs with harsher death penalties don't mind this change much. It's typically the first time MMO player (and CH at that) who are vehemently against it, as they haven't experience anything else but having unlimited lives and complete health recovery each time. I can understand the frustrations behind it but OTM wants to make their game better, especially for Android folks.

Like Pdizz said, it's all about patience and building the proper team to take down bosses. The biggest issue clans are facing is that they dont have enough druids. Does any clan really have enough? I think most clans who got to the top understood that druids are essential and worked towards making sure they have them.
What is said here is one of the biggest problems in the upcoming future. All aspiring clans need druids too, as was said above, they are essential. End game clans know this. Guess what? Now they take all the druids from aspiring clans. Why would the druids accept? Dl, aggy and mordy drops.... And since these aspiring clans will not be able to kill dl, how will they keep druids?... The only solution is for everyone to lvl a druid, then make it ur new main when endgame clans recruit u :D
World- Mabon
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CelticsHero- 144 warrior-ranting
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