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guide to druid hybrids

#1
Hello fellow druids here's just a short guide on the druid hybrid.
First off stats, all druids need focus but for hybrid druids we also want to be able to solo so we need to sacrifice points into dexterity to help us hit and dodge and we also need quite a fair amount of vitality especially as you get into otherworld.
Here is an example of a lvl 70 hybrid druids stats:
Strength 5 dexterity 50 vitality 150 focus 225
This is just my view.
Skills for hybrid druids : i had to use a lot a lot of alt books but these are the skills and allocated points i think work best.
Natures touch max
Lightning strike max
Storm touch 75% so eg 15/20
Strangling vines 80% so eg about 17/20
Natures embrace 50%
Bark 25%
These skill allocations allow me as a druid to level solo successfully, bark makes up for bad druid armour.. And you have heals and good dps.
It also then allows you to go into a group above and heal relatively well.
I also use a 1/25 abundance which adds 120 health which can be useful and a very basic wind which helps in all cases.
Feel free to add to this, just made because i struggled finding a good hybrid build and couldn't see one on here:)

Re: guide to druid hybrids

#2
Great post. I would like to do this for my main druid. My only question to you would be, what percentage of focus to vitality would you recommend? Would you leave your vit at 150 and just put the rest into focus from that point forward?
Main: Maedhros Level 158 Druid
World: Morrigan
Clan: Havoc

Re: guide to druid hybrids

#3
Well for me 500 health was completely fine for up to lvl 60 but when I started hitting pirates and ow i needed to Up it lots. So I would say yes 100 is fine till about 50 but then start upping it lots. So 100 vit till 50 then put enough to reach about 800+ health when 60 +
I just went along with it, if i died when killing a 4* i put more in vit lol :)

Re: guide to druid hybrids

#4
as a low level solo druid I used roots for awhile. have since eliminated but it helped a lot.
Arawn 222 Rogue & 222 Druid
Gwydion Druid 220 Warrior 198 )
Taranis Ranger 221
Nuada Ranger 221 Druid 221
Belinus Ranger 136 Druid 136
Rose Ranger lvl 229, Druid 221, Mage 221

Re: guide to druid hybrids

#5
I would make some changes, a wind will prove a lot more helpful then storm in my opinion, touch at 1 for no interrupts, and about 80% for the rest of the skills. I'd keep calm handy too. Not to mention, the shadow armors give a good amount of focus and evasions, and the cloak I have found very helpful at times.

Not to ruin your guide! I'm sure it works great, just, there may be problems with energy with this build later.
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117+ Druid (Main) RedDogy
70+ Ranger
63+ Rogue
World: Morrigan
Clan: Looking for clan. (Old one was dead)
Current: Class Balance is a must!

Don't Judge a book by its cover.

There are 3 types of people in this world. Those that can count, and those that can't.

Re: guide to druid hybrids

#6
Personally id do may more bark and way less embrace
General of Seed - Crom
Druid 216+ & 130 something on Arawn retured in 2013
Rangers 221+ And 190+
Rogues 220+, 210+, 150+, 97+ & 150 on Arawn retired in 2013
Mage 214+
Warrior 218+

Ex member of Badabing, Celts, Uskoci & Serenity on Arawn

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