Celtic Heroes

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Re: Question about the Rez Idol Nerf Debate

#81
Good point about the idol change only affecting boss encounters. This won't affect the regular day to day things in CH, it will be a big change for boss encounters.

OTM has continually made changes to CH to prevent bosses from being bought. This idol change is just another step in that direction. So it is not surprising they did it.

You can only use so many plat items (with item cool down) at a time so the argument that this is a money grab from OTM just doesn't hold up. At bosses you don't have time to pop more plat items to survive if you resurrect with 10000 hp. Druids and rangers will both have to have heals maxed out, proper planning on the boss will be required. Those two things don't cost money.
A n e x a n d e r
Ranger of Avalon
When you are dead, you don't know you are dead. It is difficult only for others. It is the same when you are stupid.

Re: Question about the Rez Idol Nerf Debate

#83
avoiding aoes seems like a lot of fun and is sure to be a challenge /sarcasm
Guess your idea of fun is dying and resurrecting over and over :lol:
druids will be in great demand, and will be needed in abundance for every boss kill, making them very vital to the game.
Realization about 3 years too late. :roll:
U forgot only to quote the part where Foool said
Running around with heroic travel lixs
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Question about the Rez Idol Nerf Debate

#85
and will soon wreck the game for all non end gamers. The idol nerf is one big joke in my opinion, the question is who will have the last laugh....
I still fail to see how the idol change will stop people from xping. Is it just me or do people actually die 20x per mob amd I just havent witnessed such a thing?

I mean, if a mob has beaten you, what makes you think that you deserve to get up and try again without pause? If a mob kills you multiple times, it means 'you lost, try an easier opponent'.
I really do hate breaking it to you, but yes, people who dont have 5k life do actually die a couple of times during lixs, and i completely agree that they dont deserve to get up immeadietly and continue, and they dont. There is an idol timer in game now. I just fail to see how the idol nerf supports your argument. You seem to be implying that there shouldnt be idols. The correct step may be to give players much more life, so they dont die. And about trying an easier opponent, all mobs do same op dmage once u get near 180, and no lvl 180 is going to lix on 160 mobs, get real.
World- Mabon
Sopdu- 180 rogue-ranting
CelticsHero- 144 warrior-ranting
"Real leadership is leaders recognizing that they serve the people that they lead."
"no matter what we breed, we still are made of greed. This is my kingdom, come."

Re: Question about the Rez Idol Nerf Debate

#86
Good point about the idol change only affecting boss encounters. This won't affect the regular day to day things in CH, it will be a big change for boss encounters.

OTM has continually made changes to CH to prevent bosses from being bought. This idol change is just another step in that direction. So it is not surprising they did it.

You can only use so many plat items (with item cool down) at a time so the argument that this is a money grab from OTM just doesn't hold up. At bosses you don't have time to pop more plat items to survive if you resurrect with 10000 hp. Druids and rangers will both have to have heals maxed out, proper planning on the boss will be required. Those two things don't cost money.
Problem number one: most players use idols while lixing too. If u get up after a troll uses crushing blow in you, and u have 1k life, then he uses aoe.... Nvm the fact that idols will still heal too the max, cause the curse of the fallen (everyone will have 1k hp, if not less) (not talking bout tanks here, dont bother replying that u actually have 2.5k life when curse is maxed...)
Problem number two: as you may have realized, there is a timer on items. But 7 seconds is still enough so that in a 15 minute kill 100s of items can be consumed per player. Most players would not, but now idols and pots will become much more used, and i wouldnt be surprised if otm removed timer along with the new update to allow the spamming of plat things (more use=more demand=more plat used to get them)
Problem three: stradegy at a boss does cost money, mainly plat. Why? Bc a lvling build and a boss build r two very diff things for all classes that arent tanks or dps full time. Every boss kill means two alts used and possible two rebirths. Talk about no money cost... So much plat needs to be used in a game that advertises itself as free...
World- Mabon
Sopdu- 180 rogue-ranting
CelticsHero- 144 warrior-ranting
"Real leadership is leaders recognizing that they serve the people that they lead."
"no matter what we breed, we still are made of greed. This is my kingdom, come."

Re: Question about the Rez Idol Nerf Debate

#87
I really do hate breaking it to you, but yes, people who dont have 5k life do actually die a couple of times during lixs, and i completely agree that they dont deserve to get up immeadietly and continue, and they dont. There is an idol timer in game now. I just fail to see how the idol nerf supports your argument. You seem to be implying that there shouldnt be idols. The correct step may be to give players much more life, so they dont die. And about trying an easier opponent, all mobs do same op dmage once u get near 180, and no lvl 180 is going to lix on 160 mobs, get real.
My mage and rogue dont have 5k life. I level just fine and dont rely on idols. Tell me what Im doing wrong so I can use my idols more often.

If only there were no idols. But the game would be different. Leystones (or res spots) would be all over the map (like in OaC). If you actually search my old posts, youd be pleasantly surprised that you are correct, that i did actually once suggested to remove idols. Too late now though.

Again, refer to admins comment about taking on tougher mobs is about making balanced groups. Just because everyone can rainbow lix doesnt give them the right to solo the 'group level' mobs.
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There are two types of people in this world: Those who crave closure

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Re: Question about the Rez Idol Nerf Debate

#88
I really do hate breaking it to you, but yes, people who dont have 5k life do actually die a couple of times during lixs, and i completely agree that they dont deserve to get up immeadietly and continue, and they dont. There is an idol timer in game now. I just fail to see how the idol nerf supports your argument. You seem to be implying that there shouldnt be idols. The correct step may be to give players much more life, so they dont die. And about trying an easier opponent, all mobs do same op dmage once u get near 180, and no lvl 180 is going to lix on 160 mobs, get real.
My mage and rogue dont have 5k life. I level just fine and dont rely on idols. Tell me what Im doing wrong so I can use my idols more often.

If only there were no idols. But the game would be different. Leystones (or res spots) would be all over the map (like in OaC). If you actually search my old posts, youd be pleasantly surprised that you are correct, that i did actually once suggested to remove idols. Too late now though.

Again, refer to admins comment about taking on tougher mobs is about making balanced groups. Just because everyone can rainbow lix doesnt give them the right to solo the 'group level' mobs.
What you are most likely doing wrong so that you dont use that many idols is most likely the fact that you have endgame gear, possibly dl, on both of your alts. Not many people are as fortunate. Also, when i speak of a troll (troll pun intended) killing me, its not a 1v1. Id be dead pretty quickly. Im talking about a group of two rogues or even a ranger with us. We all die easily. And its not bc we have bad gear. Its bc the amount of life otm lets us have vs the dmage otm gives to the mobs. And the similarity of those two is that they are both wrong.
World- Mabon
Sopdu- 180 rogue-ranting
CelticsHero- 144 warrior-ranting
"Real leadership is leaders recognizing that they serve the people that they lead."
"no matter what we breed, we still are made of greed. This is my kingdom, come."

Re: Question about the Rez Idol Nerf Debate

#89
I think the bigger problem is that people shouldn't be dying whilst levelling... Certainly not on normal 1-3* mobs that are within 5 levels of you, regardless of class, and whilst it is avoidable, it is also inevitable if you are levelling for an amount of time.

Whilst playing a previous MMO, killing mobs around my level that I am capable of killing, I did not die a single time.
RAPIDx - 225 Rogue
Rhiannon GameChanger

———————————
Some Guy - 220 Rogue
Epona Prodigy

Re: Question about the Rez Idol Nerf Debate

#90
Whilst playing a previous MMO, killing mobs around my level that I am capable of killing, I did not die a single time.
So where's the challenge there? If the result is foregone conclusion, then what kind of game is it? It's like going to a basketball game knowing who the winner is before tip off.
As OTM has always said, if there is no risk of death, it wouldn't be a fun game.
What you are most likely doing wrong so that you dont use that many idols is most likely the fact that you have endgame gear, possibly dl, on both of your alts.
My rogue at 167 has 2 pieces of DL (gloves and boots). frozen dagger, midnight tali, rend bracer, frozen bp/legs, fiery helm of champion, dagger of bounty, reaper/speed ring, royal/grand shatter rings. Besides the rend bracer, are those really OP gear outside others ability to obtain?
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