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Re: Question about the Rez Idol Nerf Debate

#133
Eh as far as class balancing goes i know many rogues are pushing for physical attack evasion on DL gear which we REALLY should have but we are not the worst off at all, mages definitely need their damage from ice spells jacked up a bit any build i had for them is almost unusable and i find it downright unplayable till 120+ atm. Rangers are also complaining about pvp since the last abilities were added *cough* SS *cough* which honestly could be fixed by SS not working while rooted which come on it shouldn't anyway if you think about the logic of being rooted ;) this by no means will make them OP and I'm sure rogues wouldn't mind too much. Druids high dps abilities get interrupted a little to easily imo but they also do tons of damage over time with relatively low energy costs so I'm at a loss on that one. Warriors are fine, yes they stomp rogues with nothing but an all vit build but a tanks a tank, they're supposed to handle 1 on 1 better then the rest of us, but I'd maybe make ruptures DoT more closely related to strength instead of the high base damage it has. As for my favorite, rogues... pretty sure we're fine, I mean poison weapons is basically unused, maybe turn down the cast time? But the majority of classes have abilities they don't use so.... PW just might be ours :)
Last edited by Michael_XXX on Wed Aug 20, 2014 6:17 pm, edited 1 time in total.
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Re: Question about the Rez Idol Nerf Debate

#134
Eh as far as class balancing goes i know many rogues are pushing for physical attack evasion on DL gear which we REALLY should have but we are not the worst off at all, mages definitely need their damage from ice spells jacked up a bit any build i had for them is almost unusable and i find it downright unplayable till 120+ atm. Rangers are also complaining about pvp since the last abilities were added *cough* SS *cough* which honestly could be fixed by SS not working while rooted which come on it should anyway if you think about the logic of being rooted ;) this by no means will make them OP and I'm sure rogues wouldn't mind too much. Druids high dps abilities get interrupted a little to easily imo but they also do tons of damage over time with relatively low energy costs so I'm at a loss on that one. Warriors are fine, yes they stomp rogues with nothing but an all vit build but a tanks a tank, they're supposed to handle 1 on 1 better then the rest of us, but I'd maybe make ruptures DoT more closely related to strength instead of the high base damage it has. As for my favorite, rogues... pretty sure we're fine, I mean poison weapons is basically unused, maybe turn down the cast time? But the majority of classes have abilities they don't use so.... PW just might be ours :)
Class balance should start in PvE and not PvP, when u skip the balance on warriors then its not class balance.
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Question about the Rez Idol Nerf Debate

#135
Eh as far as class balancing goes i know many rogues are pushing for physical attack evasion on DL gear which we REALLY should have but we are not the worst off at all, mages definitely need their damage from ice spells jacked up a bit any build i had for them is almost unusable and i find it downright unplayable till 120+ atm. Rangers are also complaining about pvp since the last abilities were added *cough* SS *cough* which honestly could be fixed by SS not working while rooted which come on it should anyway if you think about the logic of being rooted ;) this by no means will make them OP and I'm sure rogues wouldn't mind too much. Druids high dps abilities get interrupted a little to easily imo but they also do tons of damage over time with relatively low energy costs so I'm at a loss on that one. Warriors are fine, yes they stomp rogues with nothing but an all vit build but a tanks a tank, they're supposed to handle 1 on 1 better then the rest of us, but I'd maybe make ruptures DoT more closely related to strength instead of the high base damage it has. As for my favorite, rogues... pretty sure we're fine, I mean poison weapons is basically unused, maybe turn down the cast time? But the majority of classes have abilities they don't use so.... PW just might be ours :)
Class balance should start in PvE and not PvP, when u skip the balance on warriors then its not class balance.
Class balance is starting with PvE, PvP balance will follow later, we've got some PvP features further down the roadmap and we'll be looking at balance before then.

Re: Question about the Rez Idol Nerf Debate

#136
Class balance is starting with PvE, PvP balance will follow later, we've got some PvP features further down the roadmap and we'll be looking at balance before then.
Im sure it will, but do notice that even tho when u take feedback from players, take objective feedbacks as like they have done to mages and wanted to nerf them, they'll do the same to other classes.
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Question about the Rez Idol Nerf Debate

#137
Only one in my mind that needs HELP in a pve environment was mages, even though I do not currently lvl one past 110, I've noticed just how broken they are, aside from support they may not even be there when we could just as easily grab a Rouge a ranger or a "dps warrior". I see I got sorta off topic and may not have made that quite clear... I like to rant. I would like to add that I hear mage Lvling is very easy endgame so there's that.
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Re: Question about the Rez Idol Nerf Debate

#138
Class balance is starting with PvE, PvP balance will follow later, we've got some PvP features further down the roadmap and we'll be looking at balance before then.
Class balance will never be achieved with the current skills and point system. Druids/Mages have too many wards/lures/buffs that leave not much else for damage skills if they decide to go partial or full support. Looking forward to an overhaul of the skills and start from scratch, the current system is just not viable to add new skills as it will simply indirectly nerf the others.
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Re: Question about the Rez Idol Nerf Debate

#139
Eh as far as class balancing goes i know many rogues are pushing for physical attack evasion on DL gear which we REALLY should have but we are not the worst off at all, mages definitely need their damage from ice spells jacked up a bit any build i had for them is almost unusable and i find it downright unplayable till 120+ atm. Rangers are also complaining about pvp since the last abilities were added *cough* SS *cough* which honestly could be fixed by SS not working while rooted which come on it should anyway if you think about the logic of being rooted ;) this by no means will make them OP and I'm sure rogues wouldn't mind too much. Druids high dps abilities get interrupted a little to easily imo but they also do tons of damage over time with relatively low energy costs so I'm at a loss on that one. Warriors are fine, yes they stomp rogues with nothing but an all vit build but a tanks a tank, they're supposed to handle 1 on 1 better then the rest of us, but I'd maybe make ruptures DoT more closely related to strength instead of the high base damage it has. As for my favorite, rogues... pretty sure we're fine, I mean poison weapons is basically unused, maybe turn down the cast time? But the majority of classes have abilities they don't use so.... PW just might be ours :)
Class balance should start in PvE and not PvP, when u skip the balance on warriors then its not class balance.
Class balance is starting with PvE, PvP balance will follow later, we've got some PvP features further down the roadmap and we'll be looking at balance before then.
So glad to hear that... you have no idea Wulver :o
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Re: Question about the Rez Idol Nerf Debate

#140
Dps druid is almost an oxymoron. Sure vines and swarm look good but you can have only one per mob/boss. Touch and lightning dont do that much alone and the totem just tickles people. By the time you cast vines and swarm before one damage tick a rogue can shadow, quick, riposte, double attack and auto 2 times. Druids already have the greatest lag before dps of any class.

Yet solo druids level the slowest of all classes.

I'm ok with the different wards. If you could simply stack vines/swarm they would be far more useful dps wise. It would also put an end to casting over people point wise or timing wise to prevent locks.
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