I've noticed that the soundtrack is different but the problem is that the music stops , it doesnt loop like it usually would you actually have to get into a fight to make the music come back and when it does ... IT FREAKING BLOWS MY EARS.. the beginning of the song is way too loud
Can you guys fix this please
Re: Music issue
#3They actually intended it not to loop some people found it annoying. I don't care either way.
Hated on so much Passion of the Christ need a sequel.
Re: Music issue
#4I created the intro.
It was actually supposed to be an example of my musical abilities (that I emailed to Richard) just to see if I could get the role of co-composer, rather than an actual soundtrack.
I'm working on more soundtrack atm, but will be getting rid of that huge distorted boom at the beginning.
It was actually supposed to be an example of my musical abilities (that I emailed to Richard) just to see if I could get the role of co-composer, rather than an actual soundtrack.
I'm working on more soundtrack atm, but will be getting rid of that huge distorted boom at the beginning.
Last edited by Blood on Tue Jul 19, 2011 4:27 pm, edited 1 time in total.
In Game Name: Silent
Level: 30
Server: Arawn
Clan: Odium [Leader]
Level: 30
Server: Arawn
Clan: Odium [Leader]
Re: Music issue
#5The music will fade in and out.
I don't see it as a major issue.
I don't see it as a major issue.
IGN: Nito (Mage)
IGN: Nitio (Druid)
World: Mabon
Clan: Rebels
IGN: Nitio (Druid)
World: Mabon
Clan: Rebels
Re: Music issue
#6I like the fact it doesn't loop but there is a massive variation in volume with the new music/sfx compared to the old (in battle?) song
IGN: Magika
World: Morrigan
Class: Mage (Level 53)
Clan: Chieftain of the 40+ clan Alliance
- Message me in game for help, need high level items or are interested in joining Alliance.
World: Morrigan
Class: Mage (Level 53)
Clan: Chieftain of the 40+ clan Alliance
- Message me in game for help, need high level items or are interested in joining Alliance.
Re: Music issue
#7It affects in-game experience, I guess.The music will fade in and out.
I don't see it as a major issue.
Just like I'm not fond of the combat music in general as it takes away from the atmosphere.
In Game Name: Silent
Level: 30
Server: Arawn
Clan: Odium [Leader]
Level: 30
Server: Arawn
Clan: Odium [Leader]
Re: Music issue
#8They can always turn it off.
I have played many games on mute because, I did not like the music.
If it can be fixed for them so they can enjoy the game more that would be great
.
I just don't see it as one of the major things when, there are so many other things that are being developed.
I have played many games on mute because, I did not like the music.
If it can be fixed for them so they can enjoy the game more that would be great
![Smile :)](./images/smilies/icon_e_smile.gif)
I just don't see it as one of the major things when, there are so many other things that are being developed.
IGN: Nito (Mage)
IGN: Nitio (Druid)
World: Mabon
Clan: Rebels
IGN: Nitio (Druid)
World: Mabon
Clan: Rebels
Re: Music issue
#9That's true.They can always turn it off.
I have played many games on mute because, I did not like the music.
If it can be fixed for them so they can enjoy the game more that would be great.
I just don't see it as one of the major things when, there are so many other things that are being developed.
But then again, my primary role is composer, so it's nice to know people's opinions.
![Smile :)](./images/smilies/icon_e_smile.gif)
In Game Name: Silent
Level: 30
Server: Arawn
Clan: Odium [Leader]
Level: 30
Server: Arawn
Clan: Odium [Leader]
Re: Music issue
#10If there is anything that can improve the game play for everyone then, I'm all for it.![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
IGN: Nito (Mage)
IGN: Nitio (Druid)
World: Mabon
Clan: Rebels
IGN: Nitio (Druid)
World: Mabon
Clan: Rebels