Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Increasing level cap

#52
This is exactly why I quit the game. The constantly rising level cap is the fatal flaw in celtic heroes. End game content is when any game gets good, but its insane to expect people to mindlessly grind for a year straight to get to the good part of the game.

I started playing this game when it first came out on iOS. It was a much better game when the level cap was reasonable to attain. I have said from the beginning that a rising level cap will eventually kill this game, and it will if it continues. Celtic heroes is still my favorite game on iOS, but I wouldn't dare download it again. It is clear that OTM has seen the money they make from xp elixers and have chosen money over a sustainable quality mmo.

I think that's why they expanded to android. Once the cap gets too high on iOS, new players will not stick around. Falgren used to be friggin hard to kill, now I can solo him before the proper level people can even get a group together. The same will happen with aggy and mordris. This chases away new players...I know because taking a break for a few months made me a low level player again.

They will milk iOS and android xp elixer buyers for all they can, then the game will die. OTM has talked about horizontal content since level 90 was the cap. They have, unfortunately for those of us who loved the game, chosen the path that makes them a quick buck over making the best game they can.

It's very sad, because they have something really good with celtic heroes. But that one choice really puts a damper on a great game.
Excellent post.

Quoted for truth. This game will go downhill if OTM chooses money over a quality MMO. Players do not want to grind more, they want more content not more levels.

Agree with all of this.

Have a feeling though they will listen to the opinions on level about as much as they are on the idols, so be ready for level 250...300...350...400...450...500 and beyond. Money talks and bulls*it walks, it's the way of the world. Either stick with it or walk away. Some have been spending less money simply because there is literally NOTHING to do, leveling alts gets boring, camping is boring, events drag on too long. I still see blue dragons when I close my eyes from the Winter event because it went on so long. Ugh.
Homeworld: Gwydion
Clan: Relentless

Re: Increasing level cap

#53
I still see blue dragons when I close my eyes from the Winter event because it went on so long. Ugh.
I think u should go check that.
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OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Increasing level cap

#55
I still see blue dragons when I close my eyes from the Winter event because it went on so long. Ugh.
I think u should go check that.
I did, still there. Hoping at some point I don't see Garanak standing next to the dragons when I close my eyes.
Homeworld: Gwydion
Clan: Relentless

Re: Increasing level cap

#56
Otm should just set up the hard cap at 210 and start focusing on horizontal content. There are ways to create challenging encounters that dont just require u to be severely under-levelled for it to be. If otm increase the soft cap once again, r.i.p celtic heroes
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