It's not a restriction, everyone who shows up and is of level and on time gets to roll on any drop that is non-classed or their class with a max of one item won per fight.Im not familiar with lugh. Could someone explain the roll policy?I don't think people will naturally stop killing Aggy in the coming years. Falgren dropped dragon discs, something that most servers have an abundance of due to the spawn rate of falgren.
People will naturally stop killing aggy the same way they stopped killing falgren, once enough things surpass aggy's drops it will be hardly visited by the highest levels unless they intend on creating an alt.
Aggy drops almost 4k gold, has a 2-5 day spawn rate and drops 4 items that are arguably better than lux items for a while. People WILL camp and kill to sell drops. With the point system some clans may have, aggy is killed just for points as well. Not all servers are restricted to Lugh's roll policy.
I dont know which world you live on but high levels still camp falgren to sell drops for 5-10k. You're statement blows my mind.
On my world any clan that can demonstrate they can kill aggy is put into a scheduled rotation. There is rarely griefing and anyone who can behave long enough to get into a mid level clan has a chance to get loot. The bracelet and ring drops are good enough even end game players will want some to supplement thier ability to do specific builds for bosses.
One reason i like my server is despite differences and the occasional rampaging ahol raid bosses tend to be orderly which works out better for every decent person on the server.
Re: Strategy to finish off aggy
#21Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]