Celtic Heroes

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Mordy times

#1
Can we please change when we kill mordris. Most aussies have work/school during the kill.

Weekdays: 6est is 9am i start work at 8:30 most people leave for work before that.
Weekends: 3est is 6am now this one is just an attrocious time. No person in there right mind would wake that early to kill a boss.

My vote would be to open up the kill times to every 8hrs so 6pm 2am 10am est that way we all get equal kill times and theyre spread evenly.
Lukov lvl 205 rogue
Lukov4 lvl 199 druid
Lukov2 lvl 63 warrior able to shield bash Aggy
Helpfullukov lvl 197 mage. Part three of the lukov combo
skywalker1 lvl 100 ranger
Expansion update 4 & destiny beta tester

Re: Mordy times

#2
i dont have a problem in theory, but mordy is getting close to the point (like hrung) where he can be killed ad hoc if enough people are on. 6est happens to be when many are on, so if mordy is up...

unfortunately, a good time for aussies is not necessarily good for americans. Personally, if i woke up to learn that the aussies kill mordy, i wouldnt be overly upset. I dont know if you have enough in your time zone though...

clearly shifting the time a few hours is not a solution. Your 8hr solution is interesting, but i would guess very few would be able to keep track and if mordy is up at 6pm, he will be down by 6:15pm.
Civility, Integrity, and the Hermeneutic of Generosity

World: Lugh
Akbar: Ranger 220+
DrXyn-Druid 180+
Xyn: Mage 170+
Rabka: Rogue 150+
Rabak: Warrior 90+
Clan: Chieftain of Ancients

Re: Mordy times

#3
We have killed mordis before during a server reset with very few Americans on at that time I don't see why it's fair that half the server has to wait for the Americans To wake up so I'm all for the idea of killing mordis at different times but I'd suggest if mordis spawned prior to 6 kill at 6 if he spawns after 0600 kill at 18:00 that way it gives enough time for people to prepare and makes it fair for all time zones.
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Lugh
Poisonous 220 mage
xDarkPrincesx 220 rogue
DaSnake 91 war
Poison Arrow -- ranger
Balor
Strike

Re: Mordy times

#5
Due to reset mordy was killed 8.5 hrs prior to normal time, we managed to kill using the normal strategy and still not hit rage. This proves that we can kill her, especially after resets.

And ak, 8hr intervals are easy even if you arent good at maths, they simply add 8hrs to the current time and then do that to that number and save those numbers in their device that way they learn when the mordy times are.
Lukov lvl 205 rogue
Lukov4 lvl 199 druid
Lukov2 lvl 63 warrior able to shield bash Aggy
Helpfullukov lvl 197 mage. Part three of the lukov combo
skywalker1 lvl 100 ranger
Expansion update 4 & destiny beta tester

Re: Mordy times

#6
Mordy just went down after reset! Woot server really stronger now.

With this I think she becomes an adhoc boss too and may be killed if there are enough people logged in. This will equal the chances of players in different timezones to get kill and win drops.

Thoughts about this?
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World: EPONA
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Re: Mordy times

#7
I never understood why scheduled kills were followed so strictly. Sure it's great for a while so people can make arrangements ahead of time in order to make it, but when there are enough people online to do it at any given time why not just do it? It's a waste of time and a boss to just let it sit there waiting until the scheduled time x days later.

Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]

Re: Mordy times

#8
i say go for it.
Civility, Integrity, and the Hermeneutic of Generosity

World: Lugh
Akbar: Ranger 220+
DrXyn-Druid 180+
Xyn: Mage 170+
Rabka: Rogue 150+
Rabak: Warrior 90+
Clan: Chieftain of Ancients

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