As I said before, I think rangers need their own type of elemental dmg. Something like silver (could be anything). Then make sharpshot insta cast and str based. Barbed shot can be silver dmg and steady aim and or sharpen weaps can add silver dmg too. Make double shot as fast as double attack and make a dex version that is one unavoidable, insta cast auto and adds a little bit of silver dmg every point you upgrade it and does more dmg the more you put in dex. (If we give rangers poison skills otm will nerf rogues and rangers at the same time no matter what). Then we could also make longshot unavoidable and maybe cut down the cast time, (animation to) make no distance requirement and tweak dmg?. (I don't and have never really used this skill.) Then rangers can have 4 useable dmg skills, 3 strength and one dex as str should be better dps (dex equals support and survivability and strength equals dps). Sharpshot should be the equivalent of 1.5 auto when used with a dex build. This would fix the dps issue and then we could focus on fixing skills like entangle and defensive spikes.
Well, if you look at warriors, they can go full strength all damage skills and have the worst damage. Hybrid builds with tank skills? There's no such thing as good dps
. Mages can't go support and dps either. Rogues can't go support and have best dps. Druids can still heal with good dps. So yeah, rangers can't really have all support skills and have good dps but they aren't exactly special.
We don't want rangers to be able to have good support and great dps, we want the option to have dps. (period) So a full dps ranger, to have a little less dps then a full dps rogue. Rogues when they go support still have good dps. A supporte rogue will have, something like, poison weap, expose weakness, smoke bomb, SS and quick strike plus a dex build. When rangers go support they have what, sharpen weaps, Light heal, bolas? Steady aim, Sharpshot? they can heal, increase dps by a little, kite and do crap dmg. Even our supporte skills aren't that good (we can heal) When we go str we have Steady aim, sharpen weaps, double shot, long shot, light heal? Still not very good dps, just auto's. Mages can definitively support and dps. Fire mage can have lure of assassin, Lure of fire, attune, firebolt and fire storm. Of course its not tons of support, but dps druids will only have one or two heals, so same thing. Warriors, well I dont play warrior, too boring, but you got shatter, double, giant swing, frenzy, sweeping blow and other tank skills. (Maybe they're dps could be increased a little, but definitively should still be at the bottom.