Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

99 probs and signing in is one..

#1
Why is there fast moving graphics on the start screen? To look cool? It slows down the whole proccess. Us older device owners cant even look at our characters. Its messed up. I have managed to get on breifly enough to check out the outrageously priced holiday luxury and experiece the snowfall in Lirs Reach but other than that its noooo goood. I have $100 dollars invested in Celtic Heroes and I cant even play. No, im not just saying that Im dead serious. Was this even tested on older devices? Cause it blows. Let me know when you finally fix it. Btw Unity 3 engines suck.

Re: 99 probs and signing in is one..

#3
Maybe if you scrolled through topics you would be able to notice that OTM is working on it. Its been a day
And tomorrow it will be 2 days. In beta problems went unfixed for months and the same unfixed problems is what we have today.
A Mage is like a Lamborghini, You don't get one as your first car or daily driver and there are cheaper cars that go faster and are more comfortable anyway.

Re: 99 probs and signing in is one..

#5
Maybe if you scrolled through topics you would be able to notice that OTM is working on it. Its been a day
And tomorrow it will be 2 days. In beta problems went unfixed for months and the same unfixed problems is what we have today.
I asuume you know the future?
Flamingduckee- lvl 155+ druid full froZen
FlamingDPS- lvl 86 rouge
Flaminghawk- lvl 20 mage
RIP Solitaire
Clansman of Marath
RIP-ferdais blades
Gwydion
John 3:16
https://uk.answers.yahoo.com/question/i ... 054AAhfLoh
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Re: 99 probs and signing in is one..

#6
Maybe if you scrolled through topics you would be able to notice that OTM is working on it. Its been a day
And tomorrow it will be 2 days. In beta problems went unfixed for months and the same unfixed problems is what we have today.
There were countless fixed bugs in beta. A few obviously have slipped through. Every single game in history has had a bug somewhere or another slip into the final version.
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