Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#71
Hello Heroes,

We have deployed a server update to address the server disconnecting issues. The team has been working flat out since the Destiny release yesterday to collect all of your feedback and start working on fixes. We are currently working on resolving the following issues:

Crashing Issues - The team has organized a strike team to sort out the crashing issues experienced by some older devices

Server disconnecting - The team has deployed new server code, we will be monitoring the results overnight

Character Loading - Organized a strike team to look at improving loading speeds of characters and not drawing particles until characters are loaded

Chat - A number of chat issues have been raised, I am putting together a list of bugs from everyone's chat feedback that we will work on fixing

Random Name Sizes - The team has found what is causing this bug and will start working on a fix

Character Draw Distance - Have started testing tweaks to the character draw distance

This is not the sum total of everything we are working on fixing at the moment, this is just what we've kicked off in the last 8 hours. We have a number of additional fixes in our development branch which are undergoing QA including an improved skill point assignment popup courtesy of Ketesha and Chihiro! We are already in the process of addressing all of the cases where the client has to reconnect to the servers due to device backgrounding.

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#75
Any possibility of you being able to make it so we don't disconnect when switching between wifi and cellular? Whenever I'm in my living room I only get 1 bar of wofo? And it often drops to 0 and disconnect. Then reconnect and it disconnects when I pick up wifi again
I'm not sure if this will be covered in the networking improvements, I will have to ask the team tomorrow when everyone is back in the office.

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#76
ipad air ios 8
ipad1 ios5
ipod touch 4 ios 6
nonstop crash except for the ipad air, can last about 5 minutes before crashing on it. contacted my internet company to get faster internet more rams, probably your game that was around 400mb now 900mb size affects it...
crashing occurs if i move my character or move to view anything, if i click trade, open chests or mail, if i open backpack to use weapon or staff. now i can only play on 1 out of 3 devices.
Lugh:
warrior 229
rogue 230
druid 228
ranger 228
mage 200

say no to dominant clans.

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#77
Any possibility of you being able to make it so we don't disconnect when switching between wifi and cellular? Whenever I'm in my living room I only get 1 bar of wofo? And it often drops to 0 and disconnect. Then reconnect and it disconnects when I pick up wifi again
I'm not sure if this will be covered in the networking improvements, I will have to ask the team tomorrow when everyone is back in the office.
Yes if there was an option to select whether to automatically switch to 3g/LTE when wifi drops that would be awesome

Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#78
Hey Wulver,

Any way you could look into the following:
  • App reload when viewing notification bar or control panel. This is extremely annoying as I constantly change music, check messages etc. when I play (iPhone users especially).
  • App restarts from splash screen if you exit without even killing the app on multitask. Why in the world was this implemented???
These two game changes are really drastic and useless. Please revert them to the original mechanics. It completed destroys the point of multitasking and control panel as those were specifically implemented by Apple for people on apps.
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