Celtic Heroes

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Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#401
has something been done to the aggro on bosses/ warcry/ taunt? Has the overall health on bosses been increased? Its resistance?

Are the problems we are experiencing killing them simply the result of lag or have changes been made with some kind of goal in mind?

There are serious issues with all end game bosses (really all mobs). We had worked out tactics and resources to the point that most kills were routine and could be accomplished in very little time and now we are looking at huge increases in resources and in some cases not being able to manage bosses with double the amount of resources/players that it would usually take us to down a boss.
very difficult to tell problems from lag since no counter

If there is a plan behind this and this isn't simply the result of extreme lag/ broken targeting/ broken skills then please someone explain the reasoning.

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#402
Well, I see that OTM thinks Spring of Life is so hilarious, that they couldn't hold their laughter in while writing up the skill description :lol:
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image.jpg (49.91 KiB) Viewed 2237 times
In all honesty, I think Spring of Life has great potential, and might have been the reason for the idol nerf?....(Trying to make the game less plat oriented, by making this now better then the idols).

However, the cooldown just don't make this worth it for most druids. It should have a shorter cd, so that druids can cast it more often. Maybe a lower energy cost as well. If those happened, I bet that more druids would try it out.
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Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#403
Bug: When out of range, character walks slowly to the target.

Description: In the old engine, when a player was casting a buff/heal on another player they would run to the target. In the new engine the player walks slowly to the target. This bug has caused me to be late when healing a person, causing hem to die unnecessarily.

Expected behavior: Player should be running to the target that they are healing/buffing.

Steps to reproduce:
1) get within targeting range of another player, but outside of skill casting range
2) cast a heal/buff on the other player
3) you will slowly walk toward them until you get in casting range
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Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#405
Well, I see that OTM thinks Spring of Life is so hilarious, that they couldn't hold their laughter in while writing up the skill description :lol:
image.jpg
In all honesty, I think Spring of Life has great potential, and might have been the reason for the idol nerf?....(Trying to make the game less plat oriented, by making this now better then the idols).

However, the cooldown just don't make this worth it for most druids. It should have a shorter cd, so that druids can cast it more often. Maybe a lower energy cost as well. If those happened, I bet that more druids would try it out.
We know that bieng rezed with 1000 hp is a death sentence but 1hp? how absurd lol.
A Mage is like a Lamborghini, You don't get one as your first car or daily driver and there are cheaper cars that go faster and are more comfortable anyway.

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#407
Bug: You cannot see the target lock symbol if you relog

Description: If another group of people locks a mob over you using target lock, and you log out and log back in again to lose aggro, you cannot see the target lock icon.

Steps to reproduce:
1) Get two groups.
2) have both groups attack the mob, but have the other group gain the target lock.
3) log out by going to options > go to main menu
4) log back in
5) you cannot see the target lock icon next to the mob HP bar.
Are you saying one person logs out and the whole group loses aggro?

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#408
A noob friends of mine tried sol before. It revived level 100(?) Below and healed 2k+ hp about after 5 secs. It has potential
The bad thing for my druid was putting points into this literally would make another skill go ofc and I used every skill numerous times usually in big fights. It just isn't worth it unless multiple druids are coordinated to spread the skills between them so all buffs are available. OK if the same druids play together all the time but I can't see many servers having multiple druids in same group always playing together in boss runs..

Re: [FEEDBACK THREAD] iOS Destiny Engine & Yule (inc crashes

#410
With a spring aggy brace, hrung skull and a few rings you can res lvl100-130 people with no points

Sanctuary is a fast cast spell with a similar cd and can be used to give them a temp shield if in group. Spring docent even work out of groups anymore you can't target them. Also it's bugged if the person who dies is moving, they end up in a different spot than you see and it says out of range. Thry have to relog and be in grp to res them.

So if anything they inadvertently nerfed sol.

They need to tweak the spell before it's really useful, like halving the point cost and reducing the cd
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Level_____|200+|150-199|100-149|50-99|20-49|1-19|
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