Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Horrible lags after reset

#1
I, among lots of others, have been experiencing horrible bouts of lag while playing since the reset today. I click on any of my skills and it takes 5-10 seconds to even register that I clicked on it then I will eventually attack at some point in the unforeseen future, making it difficult to do bosses. Same goes for clicking on restos. I will click on one, go back to fighting see that my health has not gone up, go back to the screen with my restos and see that I didn't drink one even though I clicked on it. Sometimes it takes several clicks to activate it.

Been three weeks now since update, maybe longer, and I have failed to see anything being fixed. There has been quite a few resets and I have yet to see any of the 383873837 bugs being fixed. Surely fixed the xp on the daily xp bosses quickly though!

Re: Horrible lags after reset

#2
I, among lots of others, have been experiencing horrible bouts of lag while playing since the reset today. I click on any of my skills and it takes 5-10 seconds to even register that I clicked on it then I will eventually attack at some point in the unforeseen future, making it difficult to do bosses. Same goes for clicking on restos. I will click on one, go back to fighting see that my health has not gone up, go back to the screen with my restos and see that I didn't drink one even though I clicked on it. Sometimes it takes several clicks to activate it.

Been three weeks now since update, maybe longer, and I have failed to see anything being fixed. There has been quite a few resets and I have yet to see any of the 383873837 bugs being fixed. Surely fixed the xp on the daily xp bosses quickly though!
A simple server fix fixed the xp quest bug and so was done pretty fast.

On the other hand, the other bugs are coding problems and take more time to be addressed. They have many variables linked to them such as the device, ram, how it performs with large groups etc.

It's not like OTM is purposely not fixing the problems. It's the holidays now on top of that, so any problems will be fixed next week. We're out of luck...
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Re: Horrible lags after reset

#3
Even though I enjoy some of the graphics better, other than the way we fight like we're kungfu masters rather than celts, I believe going back to the old server would be the best for the time until they can figure out how to fix all the bugs before allowing people to play. The difficulty in people unable to play (I think on iPhone 4?) is steering people away from wanting to play. I know that any huge update comes a huge amount of bugs but from all the mmos I have played they tend to fix the important ones quickly, within the week. They aren't acting quickly. Yes I do get its vacation time but the update was out prior to the holidays coming up. I know they're doing their best but the game isn't enjoyable as it was, wait... :p jk

Re: Horrible lags after reset

#9
I, among lots of others, have been experiencing horrible bouts of lag while playing since the reset today. I click on any of my skills and it takes 5-10 seconds to even register that I clicked on it then I will eventually attack at some point in the unforeseen future, making it difficult to do bosses. Same goes for clicking on restos. I will click on one, go back to fighting see that my health has not gone up, go back to the screen with my restos and see that I didn't drink one even though I clicked on it. Sometimes it takes several clicks to activate it.

Been three weeks now since update, maybe longer, and I have failed to see anything being fixed. There has been quite a few resets and I have yet to see any of the 383873837 bugs being fixed. Surely fixed the xp on the daily xp bosses quickly though!
I would disagree i have seen fixes in the lags now i can actually enter the castle dor like 5 minutes+ used to be like 30 seconds then crash

Re: Horrible lags after reset

#10
Hi there, we have many fixes and improvements in the works for this and other issues. Unfortunately unlike a PC MMO we are not allowed to patch code on the actual game client we have to submit new builds through Apple and then wait for their approval which is why it's a longer process.

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