Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

New Areas...

#1
Reading the new about the upcoming release of Celebrons Tower made me reminisce about Celtic Heroes of old...

When I first started playing there were only 6 zones. Farcrag, Lirs, Crookback, Dustwither, Shalemont and Stonevale. Yes, I started playing just after Update 2 was released.

While exploring the lands of Celtic Heroes players noticed a few things...
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A door in Crookback Hollow that did not open! In update 4 this door opened into Dunskeig Sewers!
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A cave entrance in Shalemont Ravine (this looked much different in Update 2 btw). In Update 4 this cave entrance opened up into Fingal's Cave.

Now, for the next update we have been promised Celebrons Tower. And the Tower entrance already exists in game...
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And this got me to thinking, is there any other entrances to things that have not been talked about lately.

To Be Cont'd...
A n e x a n d e r
Ranger of Avalon
When you are dead, you don't know you are dead. It is difficult only for others. It is the same when you are stupid.

Re: New Areas...

#2
There are a few places in game that would be neat to have expanded content added in:
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The MacCroin Castle in Shalemont Ravine! I think it's time we kicked the Connachts butts once and for all!
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Another cave entrance to nothing! This one is in Fingal's Cave. I heard once there is a shipwrecked pirate ship down this cave inhabited by undead pirates!
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In the Otherworld the Blackstones guard Blackstone Castle! Bad, evil guys! Big, black Castle! Oh yeah, I WANT in there!

To be Cont'd...
A n e x a n d e r
Ranger of Avalon
When you are dead, you don't know you are dead. It is difficult only for others. It is the same when you are stupid.

Re: New Areas...

#3
The next one is hard to see...
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Down the Troll path in Carrowmore, on the way to Snorri pit if you look across the chasm there is another path and a tunnel. Ohhhh, the possibilities :)

And now last but not least, as this has been there since Update 1...
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The docks in LIrs that never has a ship to take us to the lands beyond!


I thought I would share my thoughts, sorry for the big ramblings!
A n e x a n d e r
Ranger of Avalon
When you are dead, you don't know you are dead. It is difficult only for others. It is the same when you are stupid.

Re: New Areas...

#4
If you talk to the onyx/obsidian armour dude he talks about the evil Crom guy... Could build off that story making him an endgame boss inside the fortress :)
Shadowbolt3- 224 Rogue
Shadmistress- 188 Mage
Shadowbolt2- 113 Warrior (Retired)
Helaman- 157 Locker Rogue
ShadShot- 89 Ranger
Shadow Bolt- 82 Druid
Raganos- 100 Warrior
World: Crom
Proud member of Seed

Re: New Areas...

#6
There are a few places in game that would be neat to have expanded content added in:
IMG_0185.JPG
The MacCroin Castle in Shalemont Ravine! I think it's time we kicked the Connachts butts once and for all!
IMG_0183.JPG
Another cave entrance to nothing! This one is in Fingal's Cave. I heard once there is a shipwrecked pirate ship down this cave inhabited by undead pirates!
IMG_0186.JPG
In the Otherworld the Blackstones guard Blackstone Castle! Bad, evil guys! Big, black Castle! Oh yeah, I WANT in there!

To be Cont'd...
The next one is hard to see...
IMG_0184.JPG
Down the Troll path in Carrowmore, on the way to Snorri pit if you look across the chasm there is another path and a tunnel. Ohhhh, the possibilities :)

And now last but not least, as this has been there since Update 1...
IMG_0182.JPG
The docks in LIrs that never has a ship to take us to the lands beyond!


I thought I would share my thoughts, sorry for the big ramblings!
Am I the only one who thinks you would be better at developing content for this game than OTM?

Re: New Areas...

#7
If you talk to the onyx/obsidian armour dude he talks about the evil Crom guy... Could build off that story making him an endgame boss inside the fortress :)
Crom Cruach is supposed to be the final end all be all boss if I remember correctly. Which makes sense with Celtic Lore.
Thyra 204 rogue (Rosmerta)

Faolan Wariche 224 warrior (Arawn retired)

Re: New Areas...

#9
Nice compilation! Would be great if they opened up these spots
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Immortalius Lvl 215+ Warrior
Vyper Lvl 196 Ranger


Aeon
Taranis

Re: New Areas...

#10
If you talk to the onyx/obsidian armour dude he talks about the evil Crom guy... Could build off that story making him an endgame boss inside the fortress :)
Crom Cruach is supposed to be the final end all be all boss if I remember correctly. Which makes sense with Celtic Lore.
I would think that the final endgame boss would be morrigan or chaos herself
Shadowbolt3- 224 Rogue
Shadmistress- 188 Mage
Shadowbolt2- 113 Warrior (Retired)
Helaman- 157 Locker Rogue
ShadShot- 89 Ranger
Shadow Bolt- 82 Druid
Raganos- 100 Warrior
World: Crom
Proud member of Seed

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