Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: 'Raids' expect too much

#21
I agree, I don't think any boss should require more than 20-25 people. It's a relatively unpopular mobile rpg, there is no reason they should be able to expect 40 people to be able to log on all servers in order to kill one boss, especially when the drops aren't even worth it 90% of the time

Re: 'Raids' expect too much

#23
I simply still don't understand why they would take a perfectly functional section of the game that people were happily playing for months and months and months and then go and change it so very few people can do it anymore.
Surely if mordris was always like this it would be different but it's not fair to just change something like that out of the blue. Especially considering we got NO WARNING.
Belenus
Elementals

Kiyarah - 222
PiercingHeart - 193
Kiystroyer - 139
Hexi - 137
Alleviate - 135

Re: 'Raids' expect too much

#25
I simply still don't understand why they would take a perfectly functional section of the game that people were happily playing for months and months and months and then go and change it so very few people can do it anymore.
Surely if mordris was always like this it would be different but it's not fair to just change something like that out of the blue. Especially considering we got NO WARNING.
Exactly, its not only they didnt nerf any boss to require normal amount of ppl (considering its a mobile game, and not that extremely popular, nowhere near a PC game), they made them even stronger. If I would run a clan knowing that we need 52 ppl on to kill necro I wouldnt bother, mordry is still a better choice.


+1 to both Bitey and Venus, loot table need to be fixed and still bosses need to require normal amount of ppl.
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: 'Raids' expect too much

#26
Otm said necro was possible with 20 ppl...that was before the various nerfs as well. I would like to know if otm actually did kill necro with 20 toons, who were not over the lvl of 200 and did not have gear impossible to get in game. If they did not(which is obvious) id like to know what strategy they had that they thought could kill necro with 20 people. Because apparently no one in all of ch can think of one.
Biteri 224 rogue, Rosmerta, Reserverence.
Yes, I seem to be back again.

Re: 'Raids' expect too much

#28
When raid bosses start giving 8 drops per fight, all of which are worth using, id be happy to continue begging 40 people to showw up to raids, except maybe i wont need begging in that kind of situation. There is no fun in this game anymore. Any short lasting fun from killing something is immediately replaced with the realisation that i will need to kill this boss another 100 times to get ONE void drop and then another 500+ times to get one myself because of the sheer number of people who are waiting for it as well. Meanwhile the other 1000+ drops are mostly being banked because of how useless they are. So everytime a new boss is released i have to invest atleast 2 years into it to get a decent drop. Is that reasonable? OTM better seriously consider how they design tower bosses and their loot and stop following their usual trend.

Seven would be better. Since seven people make a full group.
Epona



Enter Name

Who is online

Users browsing this forum: No registered users and 17 guests