Celtic Heroes

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Re: Idols and ancient idols

#52
Bourne, he said implement proper raid groups as in linking 30-40 people all into one group for the boss
That works only in worlds with no competition, aka Morrigan. In a world with competition two raids group could gather and u cant make a boss immune only to specific ppl who are under the same conditions as other ppl. What Bourne said is correct.
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Idols and ancient idols

#53
Bourne, he said implement proper raid groups as in linking 30-40 people all into one group for the boss
That works only in worlds with no competition, aka Morrigan. In a world with competition two raids group could gather and u cant make a boss immune only to specific ppl who are under the same conditions as other ppl. What Bourne said is correct.
Morrigan does have comp
Raid bosses, aka those requiring 30-40 people could be the only ones affected, or accross the board make it 20 death cap after lock
pigman, with the fury of the pigs and the mind of a man
level 210+ rogue
Morrigan
Avalon
put your pants on, we're going out

Re: Idols and ancient idols

#55
Technically, u can let a single person have lock if ppl stay ungrouped and let him stay alive as much as he wants, thus making it possible to zerg freely and avoid rage.
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Idols and ancient idols

#57
@Aileron's idea,

The only way it could work is if each PLAYER attacking the boss is treated separately by the boss. So each player can only die say 5 times. Once a player dies 5 times any add or boss the player dealt damage to becomes immune to the player and the player loses lock and damage dealt (in the same way you do when you die) until the boss/add is killed or reset. Ofcourse logging out or leaving the area should not reset your death count.

In addition, if possible, the boss should switch aggro to the players that havent reached their 5 death count yet, so that other players cant be used as sacrifice to negate damage to the rest. That way kill count can start straight away and you can still compete for the boss with less possibility of exploits.

The biggest issue i have is rival clans griefing you on the boss by dragging adds or spam calming the tank and killing your players to increase your death count. There would have to be less adds that do AOE attacks and Calm must be restricted to Raid group members only so that it cant be used by someone outside of raid group on players in the group.
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Immortalius Lvl 215+ Warrior
Vyper Lvl 196 Ranger


Aeon
Taranis

Re: Idols and ancient idols

#58
@Aileron's idea,

The only way it could work is if each PLAYER attacking the boss is treated separately by the boss. So each player can only die say 5 times. Once a player dies 5 times any add or boss the player dealt damage to becomes immune to the player and the player loses lock and damage dealt (in the same way you do when you die) until the boss/add is killed or reset. Ofcourse logging out or leaving the area should not reset your death count.

In addition, if possible, the boss should switch aggro to the players that havent reached their 5 death count yet, so that other players cant be used as sacrifice to negate damage to the rest. That way kill count can start straight away and you can still compete for the boss with less possibility of exploits.

The biggest issue i have is rival clans griefing you on the boss by dragging adds or spam calming the tank and killing your players to increase your death count. There would have to be less adds that do AOE attacks and Calm must be restricted to Raid group members only so that it cant be used by someone outside of raid group on players in the group.
Thats the whole point in fixing broken game mechanics before nerfing idols.
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

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