#29
by Immortalius
The only thing they can improve is the rewards and type of mobs.
Bounty rewards:
Rewards should NOT BE xp. Thats what the daily quests are for.
Here are some possible rewards:
Large amount of gold (50-500k), bounty armor/weps rewards, plat items, player titles, bounty fashion etc.
Each time you complete a bounty you get bounty tokens. Tokens can be used at a bounty shop to exchange for rewards.
Mobs/bosses for bounty board:
There should be different types of bounties ranging from weak mobs to raid bosses, single target bounties and bounties that require wiping out many mobs. Some examples:
Kill 100 Bolgs
Kill 5 boggan chiefs
Kill all tower bosses
The only issue with boss bounties is the fact that we dont have raid groups implemented so people will need to take turns being in kill groups.
To avoid long lines of players waiting for a bounty, the bounties should be randomised within each category for each player. There are so many mobs to choose from so usually everyone will have a different active bounty.
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Immortalius Lvl 215+ Warrior
Vyper Lvl 196 Ranger
Aeon
Taranis