Re: The hard part?
#2Paper armour.
A mage at heart... Fire mage that is.
Currently actively playing the game.
Currently actively playing the game.
Re: The hard part?
#3evades are really annoying, especially when they happen 3 to 4 times in a row which isn't as rare as one might think.
Re: The hard part?
#4agreed! but it makes sense. it is the price of great dpsPaper armour.
IOS player since 2011
Spartan214 Fire Mage of Rosmerta
For Every Idiot There are 5 more idiots
Spartan214 Fire Mage of Rosmerta
For Every Idiot There are 5 more idiots
Re: The hard part?
#5i have had my lure get evaded four times in a row on multiple occasions. :|evades are really annoying, especially when they happen 3 to 4 times in a row which isn't as rare as one might think.
IOS player since 2011
Spartan214 Fire Mage of Rosmerta
For Every Idiot There are 5 more idiots
Spartan214 Fire Mage of Rosmerta
For Every Idiot There are 5 more idiots
Re: The hard part?
#6that's ready annoying when you are attempting a higher level 3 or 4 star mob and so you are trying to time everything out to be able to recast shield.
Re: The hard part?
#7I honestly dont hate anything about mages, im fine with the class. If i had to choose something though id say the damage fluctuation is a little problematic
World - Lugh
Furyion - 192 Ice Mage
Stonelord - 100 PvP Warrior
Lavalord - 60 PvP Warrior
Keepin' it old school.
Do you like Celtic Heroes? Join the Official Unofficial Discord today!
https://discord.gg/mPHnzmr
Furyion - 192 Ice Mage
Stonelord - 100 PvP Warrior
Lavalord - 60 PvP Warrior
Keepin' it old school.
Do you like Celtic Heroes? Join the Official Unofficial Discord today!
https://discord.gg/mPHnzmr
Re: The hard part?
#8Skill evades has the most effect on Mage class. Druid healing doesn't fail and other classes at least have their auto attack damage. A Mage is basically useless when they get several evades in a row.
Re: The hard part?
#10evades evades evades
attunement as a castable skill is also really annoying as it is pivotal to being a mage and we do tend to die quite a bit. It should always be on as an innate skill that you put points in.
attunement as a castable skill is also really annoying as it is pivotal to being a mage and we do tend to die quite a bit. It should always be on as an innate skill that you put points in.
Phule, level 220 Warrior
Mitral, level 227 Mage
Sweatybolas, level 224 Ranger
AfterHeal, level 220 Druid
Retribution
Sulis
Mitral, level 227 Mage
Sweatybolas, level 224 Ranger
AfterHeal, level 220 Druid
Retribution
Sulis