Would you rather have 1.7k focus and 400 vit or 1.5k focus and 600 vit?
The answer is more about, how much are you dying?
Survivability is key, but points placed in Vit do not help you level faster.
You need health to survive the fight, but the faster you kill your enemy (DPS) the less damage they will be able to do to you.
DPS is vital to this game, kill slow and you find yourself healing all the time kill fast and you can heal between fights.
So what is vital to a druid is to keep DOT's up, cast lightning often, and give them as much energy as possible (focus).
Even though focus is less effective after 300 points, it still has a huge multiplying effect.
Every point in Focus will:
- Increase damage with vines on every tick
Increase damage with swarm on every tick
Increase damage with Lightning with every cast
Increase damage with Storm with every cast
Increase the protect you get from bark
Increase the protection you get from Sanctuary
Increase the amount of heal power for touch
Increase the amount of heal power for breath
Increase the pool of energy to cast all these spells....
Every point in focus helps your DPS, protection, and heals
Every point in Strength will:
- Increase damage only when you're not casting a skill
Decreases all your skills effectiveness by reducing points from Focus.
Add a Fiery Axe to your offhand and decrease a possible 300 points from focus and reduce evasions
The biggest missing piece that OTM has not figured out is that between casting times, interruptions, evasions, and slow speeds our melee damage is kind of a waste of time. This is of course realizing that when in melee you do not regenerate energy as fast and your sigils do not kick in.
So to the OP, points in focus in the thousands is less effective after 300, but the multiplying bonus of even a diminished focus point is far more powerful and useful than thinking of putting points into Strength and Dexterity.
Now I say all of this with maximizing a druids effectiveness. Style of play is a whole different conversation and stand around watching others produce all the damage gets kind of boring and makes you want to hit something... so melee away!