Well Furyion, clearly you didn't want to do the math so I instead did it for you.
Using Swan's skill damage formulas:
Level 50 Fire Bolt Damage = 72.853*sqrt(Focus) + 21.611*sqrt(Fire Magic) + 264.84 + Fire Attunement Damage Boost
Level 50 Firestorm Damage = 90.164*sqrt(Focus) + 25.515*sqrt(Fire Magic) + 365.43 + Fire Attunement Damage Boost
Level 50 Ice Blast Damage = 117.97*sqrt(Focus) + 32.835*sqrt(Ice Magic) + 487.25 + Ice Attunement Damage Boost
Level 50 Ice Shards Damage = 96.322*sqrt(Focus) + 30.47*sqrt(Ice Magic) + 702.43 + Ice Attunement Damage Boost
Will be ignoring attunement and any direct damage boosting items for fair comparison. Will be assuming a mage has
2000 focus and
3000 fire/ice magic.
Inserting these numbers into the formulas, you get:
Recast times for each skill without cool down reductions are also shown.
I then proceeded to spam skills at a target and record how many times I could use each skill within certain time frames, these are the results I got.
The figures are accumulated and are up to the time period. (e.g. for time 20, fire mages could cast 3 fire bolts and 1 fire storm up to 20 seconds into the fight)
Applying these figures to the damage numbers from the skill formulas, I got:
Finally, summing all these figures in the respective time periods, I got:
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These results are actually more impressive than I had initially thought since I thought Ice Mages actually had a chance until 30 seconds. But nope, after fire mages cast their second fire bolt (7 seconds into the fight) they have officially dealt more damage and will continue to do so for the rest of the fight. The one single exception is during the 15-20 second mark where ice mages can recast both their skills.
A mage at heart... Fire mage that is.
Currently actively playing the game.