Celtic Heroes

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Re: Why are we so under powered?

#12
We are close to perfect as is, oh wait nvm were not. Druid specialize in support, other classes have support mode too but with different uses. Our only weakness is the inability to solo level or do a nice damage output while lixing. Perhaps a Magic Attunment would be nice (Addsd to Strike, Vines and Storm) BUT put this into considering...according to OTM EVERY CLASS is getting a new skill. Cross you fingers, this might be the opening we've all been waiting for. -Darkdruid67 Lvl 190 druid of Taranis

Re: Why are we so under powered?

#13
Solo leveling a Druid is not impossible. Extremely slow? Yes, but not impossible. I've done it on occasion when I can't find a partner and you will never get the same or better xp per lix that you get when grouped. I am also hopeful for this new skill. However, part of me is also fearful that it will just be another crappy support skill.
Main: Maedhros Level 158 Druid
World: Morrigan
Clan: Havoc

Re: Why are we so under powered?

#14
Howling wind high, vines lightning and storm at 50, use dl totem and offhand axe on haste/combo. I did 180-190 primarily solo back before tower and was getting solid exp per lix without ever having to pot. 5k sigs definitely made it easier but I did it all without any gear better than aggy bracelets and rings. I actually enjoyed that solo build more than any support build I've ever tried
Level 220 mage- InnerCircle of Rhiannon
Necro, proteus, unox kills :D
http://www.celticheroes.net/profile.php?hero=runvs

Re: Why are we so under powered?

#15
Again, maybe not more powerful, but definitely the same. Lightning in actuality is far more powerful than fire or ice. We need a nature attunement spell. There is no legitimate reason for us to be as weak as we are.
If we had the same dps output as a mage, then what would the point of a mage be but to be a lure monkey? No lightening shouldn't have the same dmg as a mages skills. If we want the same dmg as a mage, then we should make a mage.

Lightening is not always more powerful. Lava will level a city, lightening will not.

A mage also does more dmg because of their attunement and lure. If we had to add points to an attunement also, it would just be more points to spread thin.
Zyz 220 Druid
Noah Fences 220 Rogue

Re: Why are we so under powered?

#17
Again, maybe not more powerful, but definitely the same. Lightning in actuality is far more powerful than fire or ice. We need a nature attunement spell. There is no legitimate reason for us to be as weak as we are.
If we had the same dps output as a mage, then what would the point of a mage be but to be a lure monkey? No lightening shouldn't have the same dmg as a mages skills. If we want the same dmg as a mage, then we should make a mage.

Lightening is not always more powerful. Lava will level a city, lightening will not.

A mage also does more dmg because of their attunement and lure. If we had to add points to an attunement also, it would just be more points to spread thin.
That's just it, we wouldn't have to add points to it. It would be there if you wanted to be a DPS build.
Main: Maedhros Level 158 Druid
World: Morrigan
Clan: Havoc

Re: Why are we so under powered?

#20
Again, maybe not more powerful, but definitely the same. Lightning in actuality is far more powerful than fire or ice. We need a nature attunement spell. There is no legitimate reason for us to be as weak as we are.
If we had the same dps output as a mage, then what would the point of a mage be but to be a lure monkey? No lightening shouldn't have the same dmg as a mages skills. If we want the same dmg as a mage, then we should make a mage.

Lightening is not always more powerful. Lava will level a city, lightening will not.

A mage also does more dmg because of their attunement and lure. If we had to add points to an attunement also, it would just be more points to spread thin.
That's just it, we wouldn't have to add points to it. It would be there if you wanted to be a DPS build.
A nature attunement spell would require investing points like a mage does with fire or ice attunement or a warrior does pro stance or frenzy.

If the game had passive skills this would fix a lot of issues.

The simple solutions would be to decrease mob mgc resistence. Let swarm and vines last 120 to 180 sec. Let swarm do the same dmg as vines. Let swarm and vines do dmg upon cast and let them be instacast. Vines takes wayyyy too long. These would be simple implementations and go a long way until other fixes could be introduced
Zyz 220 Druid
Noah Fences 220 Rogue

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