Celtic Heroes

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Re: Cape?

#81
if they were looking into it, they would have replied that they are looking into it instead of completely ignoring the topic.
The reason that gold items are prices so highly is because many players have 5m+ gold, and there needs to be something in the game for them to spend gold on.
The beta testers have given OTM a few alternatives to using lux and mounts, and they seemed on board. With the addition of the bounty board, it will also be easier for players to get gold, reinforcing the necessity of a method to take gold out of the economy that isnt selling things that are pivotal to playing. Ideally this method will be implemented in the next app update.
I posted this on another board but I think it's relevant here and also has to do with why OTM does not address the questions directly.

I would be willing to bet the cost of lux has to do with real life economy and not the in game economy.

New Players buy plat and sell it to the high levels so they can buy there drops and fancy lux items.
High levels in turn sell drops to low levels so they can buy more plat from them.

I do think the gold drops rate is to low for the cost of goods but I think it's on purpose because it drives revenue
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Re: Cape?

#82
You realize there were more things on that list than unbinding necro rings right? I only highlighted that one because it's something that people have been asking for forever. Now that they are taking our advice and starting to unbind rings, you guys still complain. I just have no words right now. You guys continue to amaze me. Congrats.
Sure it is great that they unbound necro rings, but the whole focus of unbound rings was to be applicable to all boss loot.

Yes I am grateful for this addition, but it should have been implemented for mordris and aggragoth as well. For me, unbinding necro rings is useless, because like ail said, they're not many necro rings even about...
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Re: Cape?

#83
This is about a mmorpg and its on the internets - its doubly redundant to say there is complaining.

I'm a bit concerned over the changes to armor bosses. This could be great, blah, or terrible, without more info we just don't know. Hopefully a bit of clarification will come out on that. When changes the majority of players were at least a bit happy with were made to the frozen quest we were told exactly what they were.
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Re: Cape?

#84
You realize there were more things on that list than unbinding necro rings right? I only highlighted that one because it's something that people have been asking for forever. Now that they are taking our advice and starting to unbind rings, you guys still complain. I just have no words right now. You guys continue to amaze me. Congrats.
Sure it is great that they unbound necro rings, but the whole focus of unbound rings was to be applicable to all boss loot.

Yes I am grateful for this addition, but it should have been implemented for mordris and aggragoth as well. For me, unbinding necro rings is useless, because like ail said, they're not many necro rings even about...
I don't know why OTM is so afraid of doing a full fix. always half cocked. EDL spawn timers were changed. Great. But we still have to camp DL bosses for hours. Necro rings no longer BoE. Great. But we still have plenty of rare bound rings that deserve the same treatment.
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Re: Cape?

#85
^Hey Aileron, its a start, u should be make a mini-celebration.
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Re: Cape?

#86
^Hey Aileron, its a start, u should be make a mini-celebration.
this is like winning round 1 of the playoffs. I'll celebrate when we win the championship ;)
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There are two types of people in this world: Those who crave closure

A business is more profitable if they don't gouge and piss off customers.

Re: Cape?

#88
You realize there were more things on that list than unbinding necro rings right? I only highlighted that one because it's something that people have been asking for forever. Now that they are taking our advice and starting to unbind rings, you guys still complain. I just have no words right now. You guys continue to amaze me. Congrats.
Sorry bitey, but if you look through differant posts with complaints on necro rings being BoE, they all have one thing in common... Im not in them. If you look at my signature, you see why. Im level 180. Look at my rants and you'll find another reason. Im not in an endgame clan. Changed i never asked for dont excite me, and most likely wont.

@zyz, first off, where do you see party hats being sold for 20m? Sounds like a typical tulip case to me (point in history when merchents bought tulips for almost all they owned in hopes of selling it for even more. Tulip itself wasnt worth that much, but each merchant who bought it hoped they would get richer in the sale.)
Also, i understand when you compare old rare fashion or invisibility charms to 1.5m it isnt much, but howmabout we compare 1.5m to the amount of gold a mob drops? 20-60??? Or say how much a rare "gold boss". 10k?!? Its quite clear that most of the gold in game comes through purchases of plat, and like i said, that will continue until otm decides they care about the customers themselves in addition to their wallets, and only then will people get their golds real worth (Speaking of how hard it is to make gold and how quickly you lose it all).
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Re: Cape?

#89
All valid points Celt... And same goes for me I'm 180+ and not in an endgame clan. As far as gold goes otm has said that bounty boards should make it easier... But I'm hoping it's 10-20k per quest at lower levels because even for lower levels the items in shops are overpriced.
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Re: Cape?

#90
@Celts

Like I said, the beta testers have made sure that the bounty board will be an actually good way of getting gold, and feedback has already been given so that the rewards of future additions are helpful and worth whatever effort you put in.
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