Nerf rage? Rage doesn't really mean anything anymore. Any enraged boss can be killed by anyone willing to spend plat on it. They can be rooted, bolased, bashed and killed with attrition. If a clan wants to take on a boss too powerful for them, there should be a cost and OTM is making a lot of money from zerg kills, doubt they will change it.No what about the smaller clans?I watched a clan on my server zerg it for 15 and then for another 20 minutes after it raged. There was only a group of about 8 of them. To kill it without deaths is a challenge but get a good strategy and and it isn't too difficult.
IMO this boss does not need a nerf. Make it harder or impossible to kill after it enrages. In fact I'd be happiest if you could only continue after rage for a few minutes then BAM! a huge skill kills everyone. This goes for all bosses.
When I was only geared with DL gloves and boots I was one of the best geared in my clan. We took aggy, and we could take most bosses. But when I finally got up to full dl except bp and it was our time for mordy, we almost passed. Our druid crashed as it raged.
I say nerf rage for everything. The added dmg is just too high
@blue. kill took 50 total mins, so yeah 35mins after enrage. just proves again what I said above.