Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Letting weaker players win endgame bosses

#323
Ahhh Loco, stop being so hypocrite!
Hey Criminal What's Your Opinion About My Suggestion?
1. U make it a bit hard to read with all the colors and the caps, no offense, just hard to read.
2. Its a naive solution, its all good and fun in the dream land of friendship, but most of us dont want that.
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Letting weaker players win endgame bosses

#324
Haha I Know , No Need For Sharing Drops But Yeah You Know , The Problem Here Is The Lock , Just Fix It By Mixing... Then Rolling For Drops And Excluding Who Doesn't Need It From Roles :D
Each server has a lot of history behind it. In the case of Arawn, here is my account of the history since the beginnning of the server: http://www.celticheroes.info/2015/02/hi ... arawn.html With history comes people who just don't get along together. If you read the history I wrote, you will see that there really is no chance of mixing groups and rolling. There is no happy land of rainbows and unicorns. One of the reasons we play this game is that we are warriors. We thrive on conflict. There is no room for sharing in this world. What people have a problem with is that the rules are rigged to favor those who are weaker. I don't blame the players, I blame the people who make the rules. Drop rates need to be fixed so that overleveled characters don't need drops from underleveled bosses. For instance, my roge is level 193, and still doesn't have full frozen armor. This should not be, yet it is. I don't blame the people taking advantage of the rules, I blame the people making the rules.
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Re: Letting weaker players win endgame bosses

#325
I see , so we just can call it "Your pride doesn't allow you to be beaten by low levels when you are 30 levels more than them"?
I got it , well , then just let OTM fix it :lol:
But still don't understand , I'm confused, is all this about lower levels getting locks on endgame bosses or drop rates problem?
because from what you said , i understood its a drop rate problem , higher levels needs to get the drops that they could use and low levels get drops they need , is thats it?
Lugh
Keiros - Lvl 159 - Rogue / Best Chests Seller In Lugh ;)

Re: Letting weaker players win endgame bosses

#326
I see , so we just can call it "Your pride doesn't allow you to be beaten by low levels when you are 30 levels more than them"?
I got it , well , then just let OTM fix it :lol:
But still don't understand , I'm confused, is all this about lower levels getting locks on endgame bosses or drop rates problem?
because from what you said , i understood its a drop rate problem , higher levels needs to get the drops that they could use and low levels get drops they need , is thats it?
Yes and low levels are 150. Below 100 is just plain noob
Wafflez.
(|%}^=

Re: Letting weaker players win endgame bosses

#327
I see , so we just can call it "Your pride doesn't allow you to be beaten by low levels when you are 30 levels more than them"?
I got it , well , then just let OTM fix it :lol:
But still don't understand , I'm confused, is all this about lower levels getting locks on endgame bosses or drop rates problem?
because from what you said , i understood its a drop rate problem , higher levels needs to get the drops that they could use and low levels get drops they need , is thats it?
Its a drop rate problem being worsen by an abused system. Ppl are naive, do u think OTM will fix drop rates faster than lock system?
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Letting weaker players win endgame bosses

#328
I see , so we just can call it "Your pride doesn't allow you to be beaten by low levels when you are 30 levels more than them"?
I got it , well , then just let OTM fix it :lol:
But still don't understand , I'm confused, is all this about lower levels getting locks on endgame bosses or drop rates problem?
because from what you said , i understood its a drop rate problem , higher levels needs to get the drops that they could use and low levels get drops they need , is thats it?
There's an issue when a lvl 190 player doesn't have their frozen gear
Zyz 220 Druid
Noah Fences 220 Rogue

Re: Letting weaker players win endgame bosses

#329
I see , so we just can call it "Your pride doesn't allow you to be beaten by low levels when you are 30 levels more than them"?
I got it , well , then just let OTM fix it :lol:
But still don't understand , I'm confused, is all this about lower levels getting locks on endgame bosses or drop rates problem?
because from what you said , i understood its a drop rate problem , higher levels needs to get the drops that they could use and low levels get drops they need , is thats it?
There's an issue when a lvl 190 player doesn't have their frozen gear

Ohh yeah! I made it to 220 and never even got to finish the meteor armor quests, that's how rare the drops were. I was like that for a couple of month until I joined a friendly end game clan and they helped me nearly complete dl. I still have some parts I need.

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