Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Future for rangers

#61
Think most of you misunderstood me except friddo or I may have worded it poorly. My point is I see everywhere people saying ranger dex skills are broken and it is ofc, with people wanting to buff them to have an interactive skill based build. Yes it might make dex build equal to or maybe more dps than str build but with energy issues and evasions most will go back to str auto build. Then adding few more str based skills or making some dex skills str based is also a suggestion I see in ranger pleas. But tell me this wouldn't that make Rangers have exceptional autos AND good dmg skills? Not to mention the buffs associated with it. This will make them more dps than a rogue which in all fairness is just wrong. I'm not against fixing ranger skills or anything but I just can't see rangers being no1 dps over a class whose only purpose is dps and nothing more. And yes I know it was that way in past updates but whatever.
Dont rogues have insane melees with highest hitting skills? Warriors come close in melee but their skill hits are ...... Meh.
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Future for rangers

#62
Fastest melees yes. Rangers on the other hand have the highest and reasonably fast(on a heroic haste which is a norm on egbosses & 6*s).So auto vs auto basis rangers will win against rogues, it's the skills that makes rogues do more damage. One division of this is rendered useless in tower and some recent event bosses, the poison dex skills forcing us to str skill based. Imagine a ranger with such str based dmg skills and those damn heavy autos...

Yes warrior dps skills need some tweaking on bosses. Hey its a warrior ffs, William Wallace was the greatest celtic hero ever and he uses a..... Sword.
Adrohan - 226 Rogue, Fingal
Get kills or die trying!
First Mordris n Necro kill on Android, nuff said
http://www.celticheroes.net/profile.php?hero=Adrohan
Image

Re: Future for rangers

#63
Rogue can use spear (which I find rather idiotic, not to mention spears which are more of warrior weapons usually come with dex stat, like the necro spears ring), and rogue can have comparable dmg with one, if not higher, and still hit like a mage instantly.

Hmm lol Willian Wallace..... Regardless, its not the weapon we're using, its everything in us that is much weaker dps-wise, except Frenzy :)
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Future for rangers

#64
I definitely agree that rangers dmg skills are kind of useless at end game. I played as a mostly dex ranger up until level 175ish, mostly because I could dual log my mage with a max pierce lure, and it was decent. Than I got full dlord, and some decent damage gear, tried strength, and haven't gone back to dex yet. My damage hovered around 600-1.1k dmg on lured mobs as a dex focused hybrid, with sharp shot and long shot hitting around 2-2.7k damage on pierce lured mobs, but as a str build I usually do about 1.1-2k damage per auto on pierce lured mobs. Add a haste lix into the mixture, and figure in evasions and energy cost, and auto damage was much better for me.

Now, if you have really good dex and endgame ranger skill gear, awesome. Hrung helmets, and mord braces and rings, will all help out skills quite a bit, and overall you can decide which works best for you.

Heres my build.
image.jpg
image.jpg (24.18 KiB) Viewed 1465 times
Gear:
image.jpg
image.jpg (28.72 KiB) Viewed 1465 times
With sharpen and steady (both maxed):
image.jpg
image.jpg (24.77 KiB) Viewed 1465 times
Decent build...not as good as those 210+ endgame geared rangers, but decent for someone who's clan has only killed mord and hrung once haha.


(Side note, did anyone else find it strange that the ranger brace from this event that adds dmg to sharp shot and longshot also adds str?...).
Have questions about anything? PM me!
Alternatively, you can rarely find me online in Sulis.
Go team #WorldSkillsUSA2019!
Harbinger of cold hard logic and reason.
Check out the player-run Celtic Heroes Database!: celticheroesdb.com!

Re: Future for rangers

#65
Fastest melees yes. Rangers on the other hand have the highest and reasonably fast(on a heroic haste which is a norm on egbosses & 6*s).So auto vs auto basis rangers will win against rogues, it's the skills that makes rogues do more damage. One division of this is rendered useless in tower and some recent event bosses, the poison dex skills forcing us to str skill based. Imagine a ranger with such str based dmg skills and those damn heavy autos...

Yes warrior dps skills need some tweaking on bosses. Hey its a warrior ffs, William Wallace was the greatest celtic hero ever and he uses a..... Sword.
But with similar gear a rogue could match a ranger on autos except a rogue would have faster autos which means they will out melee a ranger. Then you throw in high dmg skills and a rogue is lvling much faster than a ranger.

As far as bosses go, it doesn't matter who gets the kill as long as the boss dies. I've always been a fan of removing the who got the kill announcement.

A lot of players use the out of aoe example but we aren't out of aoe while lvling. Sure there's bolas and heal but that is less points to use in a damage skill. Really the support skills of a ranger is for the benefit of others. Imagine if you had to keep smoke and expose maxed while lvling or use an alt book everytime between bossing and lvling. This is why a lot of rangers don't keep bolas around - they aren't using em while lvling
Zyz 220 Druid
Noah Fences 220 Rogue

Re: Future for rangers

#66
Two words: speed cap

I believe the actual value was determined to be 1100, as the minimum speed of a weapon? On a heroic haste, which reduced wep speed by 60 percent, your speed is now 40% of original. 1100/.4=2750, so a 2750 speed weapon is just as fast as a 1500 speed weapon when both are on a heroic haste (most 6* bosses). Necro bows are all 2750 speed, dl is 2860 (1144 on haste), and edl is 2800 (1120 on haste). Without a doubt ranger autos are better than rogues. But rogue skills and rangers' lack thereof makes up for the auto dps discrepency, often enough to make rogues better dps overall
Level 220 mage- InnerCircle of Rhiannon
Necro, proteus, unox kills :D
http://www.celticheroes.net/profile.php?hero=runvs

Re: Future for rangers

#67
Every melee class in this game has the capability of a viable auto build. A warrior can use a decent mord spear and have great autos. Even a rouge can have as good autos as rangers with a more spear and still keep great dmg skills like Qs and SS. Every melee class can go auto build... Rangers however when they are not auto build suck. Rouges can go dex build and still be great tho except they may sacrifice dps for survivability. Warriors can go tank build. Rangers can bolas and auto, that's about it :/

Re: Future for rangers

#69
DPS is starting to get a little more balanced overall. Although rogues are clearly on average getting the most kills, rangers and mages have specific bosses they do well on. 200e and 195 are always killed by a mage, and some rangers dominate kills on mordris and necro, among other high level bosses. I think ranger dps is about fine as is (skills need reworking), warriors could use a slight buff but the instacast pummel might fix that (they were also getting some mordris kills before every rogue had rondel), and maybe mage lures might need a slight boost (in carrow and on some tower bosses the lures don't take resistance even close to 0. A 40 point lure sometimes lets a 8k firebolt hit under 1.5k on a 5* carrowmore boss).
Level 220 mage- InnerCircle of Rhiannon
Necro, proteus, unox kills :D
http://www.celticheroes.net/profile.php?hero=runvs

Re: Future for rangers

#70
DPS is starting to get a little more balanced overall. Although rogues are clearly on average getting the most kills, rangers and mages have specific bosses they do well on. 200e and 195 are always killed by a mage, and some rangers dominate kills on mordris and necro, among other high level bosses. I think ranger dps is about fine as is (skills need reworking), warriors could use a slight buff but the instacast pummel might fix that (they were also getting some mordris kills before every rogue had rondel), and maybe mage lures might need a slight boost (in carrow and on some tower bosses the lures don't take resistance even close to 0. A 40 point lure sometimes lets a 8k firebolt hit under 1.5k on a 5* carrowmore boss).
I agree on pummel except unlike other skills, Pummel with up to 5k dmg (at least mine, using only one Pummel boosting item) does 600 at most on any dl+ boss that is at least 5*. Pummel worked fine during ow time bosses-wise.
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Who is online

Users browsing this forum: No registered users and 3 guests