For regular mobs it is. For end-game bosses like Mordris/Necro? Not nearly enough.5k attack is sufficient in my experience.
We have more than just empirical evidence to prove that 7k attack doesn't even hit 60% of autos.
For regular mobs it is. For end-game bosses like Mordris/Necro? Not nearly enough.5k attack is sufficient in my experience.
And the difference in chance to hit between 5k and 7k is? How about 10k? What does "doesn't even hit 60%" mean; 10%, 30%, 40%?For regular mobs it is. For end-game bosses like Mordris/Necro? Not nearly enough.5k attack is sufficient in my experience.
We have more than just empirical evidence to prove that 7k attack doesn't even hit 60% of autos.
it means you hit just below 60% your auto with about 7k attack. 5k is about 45% hit rate.And the difference in chance to hit between 5k and 7k is? How about 10k? What does "doesn't even hit 60%" mean; 10%, 30%, 40%?For regular mobs it is. For end-game bosses like Mordris/Necro? Not nearly enough.5k attack is sufficient in my experience.
We have more than just empirical evidence to prove that 7k attack doesn't even hit 60% of autos.
intro is some sick dudeAll men must die
Valar Morghulis my friend,
Game of Thrones lol
Attack plateaus like everything else. The more you have the more diminished returns you get. A strong smoke bomb is probably better than everyone stacking attack to 7k.
it means you hit just below 60% your auto with about 7k attack. 5k is about 45% hit rate.
I'm sure it does (plateau), and we do have support rogues that carry 50 smoke (and 50 expose), so even with 7k attack, you still miss over 40% of your auto attacks. The way combat mechanics formulas are defined, I don't think anyone can hit over 80% on a near/equal level 6* end-game boss, but 70-75% hit rate should be possible.Attack plateaus like everything else. The more you have the more diminished returns you get. A strong smoke bomb is probably better than everyone stacking attack to 7k.
it means you hit just below 60% your auto with about 7k attack. 5k is about 45% hit rate.
I told WD she still needs an increase in the attack (wheres the credit to me a bit WD, I raised u), and I disagree just 5k is enough but it is normal. We didnt get many necro rings yet, we recently got back to killing necro and we're not getting many rings yet, they increase attack drastically.
My attack is 6244 and 7.6k+ elixired, a necral ring is the item that makes a good amount of attack a great amount of attack.
WD, leave these noobs, Im all u need :p
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