This build aims to suit a large range of gear setups and be good for Leveling (solo or grouped), for Locking and for Fighting Bosses
Others may have more insights but this is my effort. Please feel free to add your opinions in comments.
Im only going into STATS and SKILLS not gear (as everyones gear differs). That said....
One pointer i will make with gear choices is aim for gear with 'attack rating' once you reach endgame raid boss lvls (180 to +220) as a lot of your auto attacks miss on bosses and attack will boost your damage done greatly (aim for +6k attack un-lixed after reaching lvl 220)
-I will start with Stats;
-Vit/Hp:
As much as u need to lvl (differs with play-style/gear i.e. armor/def)
At ~ lvl 100 its probably round 1.2-1.6k hp depending on if you solo or group
~ lvl 150 2.2k hp
~ lvl 180 3.5k hp
~ lvl 220 4.5-6k hp
-Str/Dex:
Split the remaining stat points evenly between them. (Including stats from gear) I would say there is a margin for str to be up to 200 points ahead (as 3/5 of the damage skills i am choosing for the build are str based)
If you have Warden/Meteoric/Frozen/DL/EDL set bonus you shouldn't need to add Focus.
If you don't have set bonus you may need to add up to 40 focus for some energy
-Skills:
Sneaky(if dagger)/Double Attack(if spear).
Quick Strike,
Shadow strike,
Riposte,
Life Steal
And any leftovers in Fast Reflexes
There are other skills worth using in general but not for locking bosses i.e. Rend, Assassinate, Smoke Bomb and Expose
-Boss Locking Technique:
When camping keep fast reflexes up so you don't waste time when the boss spawns casting it
(if its not up before boss pops forget it till boss is locked) the idea of fast reflexes is to keep u alive a bit longer so u can dps till boss is locked.
If there are other clans competing for the lock do the following.
If not then clear any adds and wait on the tanks "GO" before attacking the Boss
Start Auto Attack for the run up to the boss then straight away start this skill chain:
Shadow Strike, Sneaky Attack, Quick Strike,
If at this time the boss is targeting you (this is a perfect scenario) hit riposte. It does awesome damage and if this happens your group is likely to get the lock.
You will likely die if you get to the point of being able to cast riposte so get up and start using your skills as they become available. Until the boss is locked.
( DON'T run away like a nancy cos u got aggro. Take advantage of it with Riposte!!)
Once the boss is locked to your group, then use Life Steal and Pots to keep you hp up and back off your damage until the tank can get aggro of the boss.
BUT IF adds are still up focus on getting them down and away from healers.
Hope this helps you all
