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Re: Sharpshot is not a free damage skill

#71
Yes when I say melee I mean an auto attack. For example, Pummel's animation is very quick, I can continue using my auto attacks as soon as it impacts unlike most animations, same for Quick Strike. Mobs are perhaps different, but other than Proteus all mobs work like players, using same skills and mostly same damage types. Life steal on necro is the same (was originally poison dmg too) but changed to AoE and now cold damage. Dragon Fire = Incinerate, Rotor Blades = Sweeping Blow with the added effect.

Overall boss mechanics are far superior to the players', casting multiple skills fast and at once while maintaining high auto damage even if its a caster boss (bladewing, gelebron, necro, somewhat the dragons), having heals almost all the time (skain, necro, hrungrir, proteus, necro from spirits too, gele from crystals, aggy from dragoncults and mordris from priestess), while Protues is the special one, casting his freeze with no alert or interval between skills. Try doing Proteus when ur about to run from his rotor blades when hes enraged and he freezes u as soon as u try to run, while his rotor is being casted. Try to Bash him Muldar to stop his repairs when he freezes u during bash and casts repairs a second after. Also why do crystals heal not just once, but multiple times every 5 secs from their first heal? Priestess doesnt do that, nor do dragoncults, hrung heals every 30 secs and has few secs casting time, this event's boss also heals in a long interval between each heal.
All classes auto throughout all skill animations, server does not see animations.

This post goes into better detail regarding it: http://celtic-heroes.com/forum/viewtopi ... 30#p672083

Re: Sharpshot is not a free damage skill

#72
Not as fast at all, especially not for rangers. Try the same test Jake did with Sharp Shot, just with Quick Strike/Pummel instead, and u will get different results. I think I'll explain it better, when I cast Frenzy I still auto attack through animation, but the auto attack timer resets thus its being interrupted. When I cast Pummel, Shadowstrike, Riposte or Quick Strike, it does not reset my auto attack timer and I continue as usual, thus it doesnt interrupt auto attack.
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OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Sharpshot is not a free damage skill

#73
Not as fast at all, especially not for rangers. Try the same test Jake did with Sharp Shot, just with Quick Strike/Pummel instead, and u will get different results. I think I'll explain it better, when I cast Frenzy I still auto attack through animation, but the auto attack timer resets thus its being interrupted. When I cast Pummel, Shadowstrike, Riposte or Quick Strike, it does not reset my auto attack timer and I continue as usual, thus it doesnt interrupt auto attack.
Skill with casting time do take out of auto time as you are casting up the skill, skills WITHOUT casting times do not. Animations are ignored so they do not take away from time spent autoing.

So a skill with a 2s casting time and a 10 second animation will lose you 2 seconds of auto time. A skill with a 0s casting time and a 10 second animation will lose you no auto time.

Re: Sharpshot is not a free damage skill

#74
What if I'm 600/1100 though a speed capped auto and I use a skill with a 2 sec cast time, once the 2 secs is up do I continue from the 600/1100 and inflict an auto after the last 500 (half a second), or will the auto reset and make me wait the entire 1100 or 1.1 seconds. If the answer is yes then what about instacast skills do they make my auto restart or have no effect?
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Re: Sharpshot is not a free damage skill

#75
Not as fast at all, especially not for rangers. Try the same test Jake did with Sharp Shot, just with Quick Strike/Pummel instead, and u will get different results. I think I'll explain it better, when I cast Frenzy I still auto attack through animation, but the auto attack timer resets thus its being interrupted. When I cast Pummel, Shadowstrike, Riposte or Quick Strike, it does not reset my auto attack timer and I continue as usual, thus it doesnt interrupt auto attack.
Skill with casting time do take out of auto time as you are casting up the skill, skills WITHOUT casting times do not. Animations are ignored so they do not take away from time spent autoing.

So a skill with a 2s casting time and a 10 second animation will lose you 2 seconds of auto time. A skill with a 0s casting time and a 10 second animation will lose you no auto time.
If that would be true, per 10 secs u would get 9 autos as said, and yet u lose some.
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OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Sharpshot is not a free damage skill

#76
Firebolt is supposed to be an instacast skill, meaning 0 seconds. I have to wait for an animation before the next skill cast starts which loses a lot of dps. More so than any other class
You may slightly lose burst damage - if you are casting in a rotation where you don't constantly have them all ready at the same time then the DPS lost will be minimal.

But much like every other class as soon as the fire bolt is fired your next skill is charging and you auto through out the animations.
Are you telling me that I should auto with my skull for some extra dps? Awesome tip I'll have to try it out. Must be the missing link that explains why my 200 warrior is better dps than my 220 mage :lol:
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Re: Sharpshot is not a free damage skill

#77
If that would be true, per 10 secs u would get 9 autos as said, and yet u lose some.
We've kind of come full circle in this topic now.

"All actions are queued up and played out by the client in a way that doesn't necessarily match the DPS on the server. If this queue gets too far behind, it can drop actions or show them in batches."

You don't truly lose the auto, you may lose the display for it as it get dropped / batched.

Doing further testing today but this is a hard coded server method.
You may slightly lose burst damage - if you are casting in a rotation where you don't constantly have them all ready at the same time then the DPS lost will be minimal.

But much like every other class as soon as the fire bolt is fired your next skill is charging and you auto through out the animations.
Are you telling me that I should auto with my skull for some extra dps? Awesome tip I'll have to try it out. Must be the missing link that explains why my 200 warrior is better dps than my 220 mage :lol:
No, just keep your skills in rotation and the DPS lost will be minimal.

Re: Sharpshot is not a free damage skill

#78
Im aware of ur idea of 'it doesnt display' but if the mob's hp doesnt go down, theres no dmg done. Whether or not I see the arrow being shot doesnt matter, its whether or not I actually hit the mob, and if the hp doesnt go down then u will still need another auto to kill that mob, meaning the 10th auto attack was not shot (in other words, was interrupted).
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OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: Sharpshot is not a free damage skill

#79
Im aware of ur idea of 'it doesnt display' but if the mob's hp doesnt go down, theres no dmg done. Whether or not I see the arrow being shot doesnt matter, its whether or not I actually hit the mob, and if the hp doesnt go down then u will still need another auto to kill that mob, meaning the 10th auto attack was not shot (in other words, was interrupted).
As above the best method is to watch the health bar. There is often lag with the numbers and I've even seen them go missing. In some cases there is lag on the health bar (such as some carrow mobs) but it is the most reliable way to tell. Typically it registers very quickly.
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Level_____|200+|150-199|100-149|50-99|20-49|1-19|
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Re: Sharpshot is not a free damage skill

#80

All classes auto throughout all skill animations, server does not see animations.
Muldar always fails to mention the important part.
All classes auto throughout all skill animations, server does not see animations, but skill animations do delay your ability to cast another skill.
There, fixed it for ya.
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