Celtic Heroes

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Re: Snorri

#11
I quite liked the idea of PHs as it gave an option to non-clan players or small clans, though I can see why larger clans would dislike them.
Phs rarely drop anything... Let alone a crown of any type :lol: increase the drop rates for crowns on snorri ph's and we'll be fine
Level 210+ Warrior, Lugh

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BOYMCLIR: AUTOPLAY HEROES, REVENGE OF BOB THE GOD

Re: Snorri

#12
I quite liked the idea of PHs as it gave an option to non-clan players or small clans, though I can see why larger clans would dislike them.
Phs rarely drop anything... Let alone a crown of any type :lol: increase the drop rates for crowns on snorri ph's and we'll be fine
They do drop plenty of crowns...
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Re: Snorri

#13
I like Aileron's suggestion, but I don't imagine it will be good enough for those who want things easy. It's already too easy to get crowns in comparison to what we had to suffer through. I hope OTM doesn't give in again to more pressure on this issue.

Xerxestroy
Ranger Chieftain of InnerCircle on Rhiannon

Re: Snorri

#14
I like Aileron's suggestion, but I don't imagine it will be good enough for those who want things easy. It's already too easy to get crowns in comparison to what we had to suffer through. I hope OTM doesn't give in again to more pressure on this issue.

Xerxestroy
Ranger Chieftain of InnerCircle on Rhiannon
Yes because if you had to suffer they all have to suffer, makes sense.

Re: Snorri

#15
There is a big difference between earning and suffering. Since you sympathize so much with his point then I'll take a page from your book and assume something as well. You would like everyone to be handed wpns and offhand automatically when they reach lvl requirement because competition is baaaad.

Xerxestroy

Re: Snorri

#16
I don't know how active your server is (probs dead) but to an extent certain changes (doesnt have to be removal of PHs) will not cause everyone to have a weapon. Lol some people in my clan have been still waiting for years lol. Thats unacceptable. This is quest drops not a godly or void.

Re: Snorri

#17
I quite liked the idea of PHs as it gave an option to non-clan players or small clans, though I can see why larger clans would dislike them.
You want some options for smaller clans?

Let's get some smaller versions of bosses then that have the same loot as tables as the main boss but drop 1-2 items?

I'd take a mord mini encounter that spawns every 4-5 days that drops 1-2 items. Some where in between a snorri and mordris in difficulty and take maybe 10 toons. They all spawn on resets though would give every clan an opportunity at a boss.

There's plenty of rooms in the sewers that a Hrungnir mini or Necro mini can spawn in.
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“Brevity is the soul of wit.”

Re: Snorri

#18
Let's get some smaller versions of bosses then that have the same loot as tables as the main boss but drop 1-2 items?
-1 for same loot table.

+1 for smaller version of bosses if they'll move all the grand/mighty/majestic loot from the current raid bosses and put them there.
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Re: Snorri

#19
Let's get some smaller versions of bosses then that have the same loot as tables as the main boss but drop 1-2 items?
-1 for same loot table.

+1 for smaller version of bosses if they'll move all the grand/mighty/majestic loot from the current raid bosses and put them there.
How about copying the current boss loot table to smaller mini bosses, and removing the low tier items from current boss spawn tables?
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“Brevity is the soul of wit.”

Re: Snorri

#20
I've always said that rewards should be appropriate upon then effort needed to kill a boss. I didn't like the event bosses were setup because a 5* can give a godly item just as much as a 6*, when it's a 5-10m kill vs. 15-30m.

If easier bosses grant the same tier items then that's unbalanced. What if there's a mini Gelebron that drops Void dagger? I don't think it's right that a player who hasn't killed the real Gelebron should have the same items as those who have achieved that milestone. But that's my point of view, and not because i'm in a clan like Ava, but that's just how I view MMORPG achievements.
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There are two types of people in this world: Those who crave closure

A business is more profitable if they don't gouge and piss off customers.

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