Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Snorri

#21
What's stopping the dominant clan from killing the boss that requirees less effort, I'm sure they have the numbers during a reset to send a few over and out lock a smaller clan.
“In 900 years of time and space, I’ve never met anyone who wasn’t important”
— The Doctor, Season 6, Christmas Special

Gwydion
Rogue: FlameBlade21- 223+
Ranger: Ethain- 215+
Mage: Stump 211+

Epona
Rogue: Caliber 217+

Re: Snorri

#22
They could solve a lot of problems by ending the class specific system. having to get a certain drop is fine, assuring it is the right clor seems a bit much. And the "PH's help small clans" is just silly-dominant clans kill all those too. The PH system in CH is the single worst part of this game
GroovyGus, (stalled @) 219 Warrior
Chief of the eternally clueless hodgepodge of noobs, Outliers
Rhiannon

Re: Snorri

#23
And the "PH's help small clans" is just silly-dominant clans kill all those too. The PH system in CH is the single worst part of this game
A fact that has escaped OTM developers for many years.
Image


There are two types of people in this world: Those who crave closure

A business is more profitable if they don't gouge and piss off customers.

Re: Snorri

#24
If OTM thinks dom clans kill the top end game bosses once they spawn and not the other low tiers they are wrong. Say dom clan can only kill gele 6* and lower clan can kill the 5* the dom clan will just simply kill the 5* version first, duhhh

Re: Snorri

#25
If OTM thinks dom clans kill the top end game bosses once they spawn and not the other low tiers they are wrong. Say dom clan can only kill gele 6* and lower clan can kill the 5* the dom clan will just simply kill the 5* version first, duhhh
I wasn't suggesting a 5* alternative to bosses? It was more like if Proteus Prime is Gelebron create a proteus base on a different raid.

And your entire statement is just dumb tbh. All it means if the stronger clan goes for the gelebron mini boss then the weaker clan goes to the next best boss, Mordris, Necro etc. I also suggested different spawn times to these bosses, like 4-5 days.
Image
“Brevity is the soul of wit.”

Re: Snorri

#26
Here's what I say about this issue... Remove all phs except for meteor bosses (people gain money from those by farming the gems they drop). Why? Because if you really think about it, wouldn't it make sense if the 5* was the ph, not a 4*? Ph's are just a huge waste of time, can't tell you how many times we have finally been able to get a full group to show at snorri only for a ph to spawn, pisses off everyone in the group, and then they decide not to show to the next snorri because, "what's the point of showing when nothing but a ph will spawn". Ph's most certainly do not make it easier for weaker clans to get gear because as mentioned before, dominant clans kill ph's as well.
Level 210+ Warrior, Lugh

-You know a world transfer is legit when it is posted on the forums-
BOYMCLIR: AUTOPLAY HEROES, REVENGE OF BOB THE GOD

Re: Snorri

#27
If OTM thinks dom clans kill the top end game bosses once they spawn and not the other low tiers they are wrong. Say dom clan can only kill gele 6* and lower clan can kill the 5* the dom clan will just simply kill the 5* version first, duhhh
I wasn't suggesting a 5* alternative to bosses? It was more like if Proteus Prime is Gelebron create a proteus base on a different raid.

And your entire statement is just dumb tbh. All it means if the stronger clan goes for the gelebron mini boss then the weaker clan goes to the next best boss, Mordris, Necro etc. I also suggested different spawn times to these bosses, like 4-5 days.
I don't recall quoting you when I said that? 0.o. (aka wasnt talking about what you said at all :3).

Re: Snorri

#28
The quickest way to make endgame clans stop camping a level 180 boss is to make the drops not impossible to get so they stop killing it.

How many endgame clans would consistently camp every pyrus anymore? Barely any because the 220+ people don't need those drops mainly because you need 2 crests to complete frozen wep and 8 to complete dl and frozen has the added bonus of the two crest harder boss.
Oderint Dum Metuant.

Re: Snorri

#29
Quick fix and something I would like to see, given how many 4* I clear, would be to give 4* one drop, 5* two drops and 6*...you guessed it...three drops.
At least then we get something from all the chuffing place holders and drops will appear slightly quicker.
Characters (In order of creation)

Nigel-rogue
Gettafix-druid
MaidMarrion-ranger
BrianBlessed-warrior
NoelEdmonds-mage

Re: Snorri

#30
Here's what I say about this issue... Remove all phs except for meteor bosses (people gain money from those by farming the gems they drop). Why? Because if you really think about it, wouldn't it make sense if the 5* was the ph, not a 4*? Ph's are just a huge waste of time, can't tell you how many times we have finally been able to get a full group to show at snorri only for a ph to spawn, pisses off everyone in the group, and then they decide not to show to the next snorri because, "what's the point of showing when nothing but a ph will spawn". Ph's most certainly do not make it easier for weaker clans to get gear because as mentioned before, dominant clans kill ph's as well.
Difference is that you stand a chance on phs. On bosses or 5* its bye bye. Phs work in your favour...lol
[CENTER]
Image
[/CENTER]

Who is online

Users browsing this forum: No registered users and 39 guests