I think death already is penalizing enough with the 30 second time before you can use Rez again, and when you are cursed and keep dying this can easily be the difference between losing a lock and winning.I agree, if death was more penalizing then perhaps skills like spring to life or maybe even rescue would be much more useful/effective. People brush death off like it's nothing, that should not be the case
Re: Double death penalty
#21 “In 900 years of time and space, I’ve never met anyone who wasn’t important”
— The Doctor, Season 6, Christmas Special
Gwydion
Rogue: FlameBlade21- 223+
Ranger: Ethain- 215+
Mage: Stump 211+
Epona
Rogue: Caliber 217+
— The Doctor, Season 6, Christmas Special
Gwydion
Rogue: FlameBlade21- 223+
Ranger: Ethain- 215+
Mage: Stump 211+
Epona
Rogue: Caliber 217+