Hey Heroes,
We've looked through the OTM concept library once again and found one that is sure to create a lot of discussion
Let us know what you think below!
Re: Concept Art - Sneak Peek!
#2Unless we can cook jewellery, armour or weapons it's just more useless content like fishing that helps in no way with the endless camping and the frustration it causes.
Characters (In order of creation)
Nigel-rogue
Gettafix-druid
MaidMarrion-ranger
BrianBlessed-warrior
NoelEdmonds-mage
Nigel-rogue
Gettafix-druid
MaidMarrion-ranger
BrianBlessed-warrior
NoelEdmonds-mage
Re: Concept Art - Sneak Peek!
#3Atleast we can now eat hamburgers while campingUnless we can cook jewellery, armour or weapons it's just more useless content like fishing that helps in no way with the endless camping and the frustration it causes.
And we can literally have popcorn as we watch drama
Re: Concept Art - Sneak Peek!
#4Looks neat but I agree that it's probably gonna go a lot less used than you would want it to. Unless you can make it more rewarding than fishing is for the time.
Re: Concept Art - Sneak Peek!
#5Maybe that's a kiln for forging crafted items!
(or a simple oven for half-baked servers)
(or a simple oven for half-baked servers)
Kril - Chief Editor, The Dal Riata Enquirer
lev 228 Rogue - Gwydion
Clan Relentless
Give a man a flame, you warm him for a day.
Set a man aflame, you warm him for the rest of his life.
lev 228 Rogue - Gwydion
Clan Relentless
Give a man a flame, you warm him for a day.
Set a man aflame, you warm him for the rest of his life.
Re: Concept Art - Sneak Peek!
#6Is this a different way to ask. "Hello heroes what would you think about crafting in game?"
YouTube: MrScar Celtic Heroes
MrScar
Incendo
Surculus
Scariino
Concordiia, Donn - 25th aug, 2015
Concruiit 25th april, 2017
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MrScar
Incendo
Surculus
Scariino
Concordiia, Donn - 25th aug, 2015
Concruiit 25th april, 2017
------------------------------------------------
Re: Concept Art - Sneak Peek!
#7Hopefully that's a kiln for crafting not oven for cooking fish from fishing.
Morrigan ~ Avalon ~ DG Void Ranger ~ Retired
Some people believe football is a matter of life and death. I can assure you, its much more than that.
Some people believe football is a matter of life and death. I can assure you, its much more than that.
Re: Concept Art - Sneak Peek!
#8They have obviously been working on crafting, its been hinted at a lot lately and even said directly.
My opinion, its great if done correctly. Look at the moble game izanagi first. In it crafting increases the power and stats of weapons and armor by degrees (+1,+2, etc). Each crafting has a chance of succcesding, doind nothing, failing and doing nothing and failing and shattering the item. The higher the crafted items crafted level (the +1, +2, +3, etc) the more chance it has to break. There are premium items that decrease the chance to break and ones that also guarantee crafting success. Crafting items are normal to rare drops from mobs/bosses and items gathered from the field (like hunters remains currently are).
Imo even stuff like dl or edl armor and weapons should be available to craft and increase their strength. If you break them you must complete the quest again. Idk the possability of making these quests reappear when the quest item is broke in terms of programming but if it can be done it would save more time than programming all new armors. The items used for crafting could also be the gems collected from metioric ph as well as the old rares for metioric weapons and the eldrich/runic mob drops from the tower (for higher levels of crafting). A second new item for crafting could also be easily created, scattered and then collected from the field by players. Basically crafting would cost whatever gems/drops are required, whatever number of field items, the base weapon to craft, and whatever crafting buffs you wish to use.
My opinion, its great if done correctly. Look at the moble game izanagi first. In it crafting increases the power and stats of weapons and armor by degrees (+1,+2, etc). Each crafting has a chance of succcesding, doind nothing, failing and doing nothing and failing and shattering the item. The higher the crafted items crafted level (the +1, +2, +3, etc) the more chance it has to break. There are premium items that decrease the chance to break and ones that also guarantee crafting success. Crafting items are normal to rare drops from mobs/bosses and items gathered from the field (like hunters remains currently are).
Imo even stuff like dl or edl armor and weapons should be available to craft and increase their strength. If you break them you must complete the quest again. Idk the possability of making these quests reappear when the quest item is broke in terms of programming but if it can be done it would save more time than programming all new armors. The items used for crafting could also be the gems collected from metioric ph as well as the old rares for metioric weapons and the eldrich/runic mob drops from the tower (for higher levels of crafting). A second new item for crafting could also be easily created, scattered and then collected from the field by players. Basically crafting would cost whatever gems/drops are required, whatever number of field items, the base weapon to craft, and whatever crafting buffs you wish to use.
Airrius 225 tank
TheGreenMan 216 druid
Balgair 221 rogue
Velocity 200 rogue
Iolo 225 ranger
Alistar 215 mage
Divym 223 mage
TheGreenMan 216 druid
Balgair 221 rogue
Velocity 200 rogue
Iolo 225 ranger
Alistar 215 mage
Divym 223 mage
Re: Concept Art - Sneak Peek!
#9I swear to my damn life if u make chickens cookable I will go on rampage and ravage the game as u know it........
All chicken we're created equal
U disrespect chicken I disrespect u
Lightchamp
- chieftain of lazy drunks
- 223 Dg ranger
._.
U disrespect chicken I disrespect u
Lightchamp
- chieftain of lazy drunks
- 223 Dg ranger
._.
Re: Concept Art - Sneak Peek!
#10"Celtic oven" not Celtic Forge, so swords made of bread it is then.
Homeworld: Gwydion
Clan: Relentless
Clan: Relentless