Celtic Heroes

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Late-Game XP per Elixir? (solo)

#1
Hello warriors! Just curious to know how much xp to expect per lix when I solo. I averaged 8% of a level on a super knowledge elixir and 10% on a super combo elixir from the levels of 195-205. The xp per elixer then dropped down to 6% and 8% respectively from 205-210. Now I am 210 and my xp rate has once again decreased significantly. Is this rate expected for a warrior of my level? the mages and rogues I know kept a consistent 8-10% per super knowledge elixir throughout their levels up to 215 and possibly 220.

I am fully dps built with edl armour, the 200 lux axe offhand, decent dps jewelry (including a spectral ring of the reaper) , and a shadow halberd. I also keep frenzy up.

Also, see http://www.celtic-heroes.com/forum/view ... =4&t=90469 for a take on mob level differences when xp grinding.
SirBlaze333 - 220+ Warrior
(Returning Player)

Re: Late-Game XP per Elixir? (solo)

#3
Consider it as 10exp lix per lvl (this was before the new count curve) with the new curve shld be abt 7-8lixes (I haven't tested myself but that's just an assumption)
Anything under this is awesome in my opinion :)
At my current rate, I can expect each level to take 15-20 elixirs if I solo. There's a clear discrepancy for some reason.
SirBlaze333 - 220+ Warrior
(Returning Player)

Re: Late-Game XP per Elixir? (solo)

#4
Before the XP curve it took me 8 combos to level once at 200 solo, and I'm yet to test out how much I get post XP curve but I can only imagine that it will take me very few Lixs to level. I agree that something is off in your build so if you could post your stats and gear we could try to help ya out.
Level 210+ Warrior, Lugh

-You know a world transfer is legit when it is posted on the forums-
BOYMCLIR: AUTOPLAY HEROES, REVENGE OF BOB THE GOD

Re: Late-Game XP per Elixir? (solo)

#5
In doing levels 210-218 over the past couple weeks almost entirely solo, I feel my numbers may be more accurate. Lixing with nothing but an XP and just killing random unfathomable within the hallways of Forbidden, I found myself getting about 0.6 - 0.75 bars per lix. My gear and stats are what I would consider above average so you may find yourself reaching similar numbers despite an increase in what lixs. Funny thing to me is, I didn't care how much I was getting because I made money by lixing through basic monster drops and gold drops.
MAIN: SangsDruid 220+ | ALT: Manifestus 220+ | ALT: Sang3000 223+
CLASS: Druid | Warrior | Rogue
WORLD: Arawn | Sulis | Sulis

Re: Late-Game XP per Elixir? (solo)

#7
I agree that something is off in your build so if you could post your stats and gear we could try to help ya out.
I reset to tank temporarily but I'm switching back so that I can continue levelling either tonight or tomorrow. I'll get back to you.
Do you use a haste lix? If you dont that may be the reason your exp seems lower.
I do not. I usually just run a super knowledge and super energy elixir. If I also use a haste, I may as well pay the extra little bit and get a super combo instead of all that.
SirBlaze333 - 220+ Warrior
(Returning Player)

Re: Late-Game XP per Elixir? (solo)

#9
To maximize xp, you wanna be using more than a haste dagger or ring. More autos in during shatter is more xp per lix.

The curve effects levels 100-185ish a lot more than upper levels. It tapers off.
No, at lvl 200 it took me 4 heroic exps to level once solo and if I lix with my partner I can still get 2.5 bars a lix on the 210 edl adds. Before it took me like 6-7 heroic exps to level and 8 combos to level. Although my build is pretty op so that's probably a big factor
Level 210+ Warrior, Lugh

-You know a world transfer is legit when it is posted on the forums-
BOYMCLIR: AUTOPLAY HEROES, REVENGE OF BOB THE GOD

Re: Late-Game XP per Elixir? (solo)

#10
Ghost, my whole statement... I said it effects those levels more, and tapers off, meaning, you still get more XP even at higher levels but not nearly as much as the lower-mid levels. A level 220 mob in arcane gives roughly 2500 more XP than before, netting 10k extra XP per kill on a normal Super Knowledge unlike before. While your build might be 'OP', it doesn't change the fact that the amount of XP per mob as you go up in levels curves downward.

You'll definitely notice a boost in XP, but as you gain levels that boost slowly goes down.

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