You're confusing me, For Aeon clan, so you said each boss has separate points, has its value. The roll winner what do you mean by winner? like roll for drop? highest got the drop? what do you mean by "Not" a simple rolling? and get the drop in "Exchange" for point value? so in the end you will have to spend points on the item? you said it was not like a simple rolling (roll highest got) or godly bid with minimum bid (Dkp) So could you explain how does this system of yours different from normal rolling if in the end you will have to roll for it and if that once in a blue moon player come he should be able to roll if he already have the point to spend and roll for it, I mean what really is the Difference? Nothing! It's just make its more complicated.
Ok
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So... Three clannies, all rogues:
Clannie A has 500 Mordris Points
Clannie B has 750 Mordris Points
Clannie C has 1000 Mordris Points
Aeon kills Mordris, and a Godly Assassinate Brace drops!! The brace costs 600 points.
Clannie A is unable to roll for the brace, as they do not have the point requirement (hence "requirement to roll").
Clannie B and Clannie C both want the brace, so they roll for it. Say Clannie B wins the roll, they get the brace. Clannie B now has 150 Mordris Points.
"Once in a Blue Moon" players generally do not have the points for high-tier items, or if they do, it means their history includes a high effort:gear ratio. Whether you killed Mordris in 2014 or 2017, you still used elixirs and idols.
Instead of the player with the *most* effort getting the best drops, this method distributes drops along a tier band.