Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Halt!!

#33
It’s been more than half a year since they did a Carrow Carnage or any event with reduced spawn time on bosses..1-2 weekends dedicated to bosses isn’t too much lol

I get the stress on competitive servers ...you lose some, your win some. Just log and help and if you win, awesome. If not...its not the end of the world. It really sucks I know...today we have been slaughtered by competition :lol: but I still enjoy having something to do and not having any window on the raids bosses has been amazing. Makes the lose less frustrating when you haven’t wasted hours upon hour camping it. So I’m always a +1 for multiple bosses spawning.
All Im saying is that faster spawn rates is ok, but x6 on too many bosses is an overkill. Theres a very thin line that differs it from being just fun and a complete burn out for a CLAN not just an individual.
Its spawning throughout multiple time zones to keep one clan from completely dominating. It’s 6 hours of rest between every raid boss .. Now if they were spawning every 2 hours I’d agree, but I feel this window between is decent enough to not make it too much.
Pretty much this. I thought having more bosses would help so non-dominating clans could get some gear. We can create a poll to cancel the other boss events planned for this month.

Re: Halt!!

#34
All Im saying is that faster spawn rates is ok, but x6 on too many bosses is an overkill. Theres a very thin line that differs it from being just fun and a complete burn out for a CLAN not just an individual.
Its spawning throughout multiple time zones to keep one clan from completely dominating. It’s 6 hours of rest between every raid boss .. Now if they were spawning every 2 hours I’d agree, but I feel this window between is decent enough to not make it too much.
Pretty much this. I thought having more bosses would help so non-dominating clans could get some gear. We can create a poll to cancel the other boss events planned for this month.
Nope, keep them. Carrow carnage was very fun last year and as someone who was in a non-dominate clan last year, its pretty easy to lock some bosses (due to multiple spawning at once) and sometimes all simply dueto timezones. Not matter how big ur clan is, carrow carnage is just uncontrollable and non-dominate clans will get a share of it, a big one sometimes if they try hard for it.

Re: Halt!!

#35
All Im saying is that faster spawn rates is ok, but x6 on too many bosses is an overkill. Theres a very thin line that differs it from being just fun and a complete burn out for a CLAN not just an individual.
Its spawning throughout multiple time zones to keep one clan from completely dominating. It’s 6 hours of rest between every raid boss .. Now if they were spawning every 2 hours I’d agree, but I feel this window between is decent enough to not make it too much.
Pretty much this. I thought having more bosses would help so non-dominating clans could get some gear. We can create a poll to cancel the other boss events planned for this month.
No.. dont cancel them...

Re: Halt!!

#38
Don’t cancel!! Maybe skip a week and put it after the inevitable double plat :twisted: unless you have two major boss events ..idk if I can go three weekends of insanity straight lol
LadyNymeria
Level 230+ Rogue
General of Ascension
LadysHeart Level 220+ Druid
Level 220+ Ice Mage Valyria
Heartsbane 220+ Warrior
Level 220+ Ranger Sweet Tansy
Dreamfyre Level 220+ Lure Mage
190 Locker Rogue Catspaw


Danu

Re: Halt!!

#40
I understand the appeal for carrows Carnage... but this last event was exhausting

Dont do this back to back

Id suggest holding off on it...

let people recover.
Interesting way to type lol. On the other hand, don't participate if you don't want it period
Hi

Who is online

Users browsing this forum: No registered users and 52 guests

cron